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 Fpse for Android Discussion/Feedback 
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Fresh Fish

Joined: Mon Jun 04, 2012 12:23 am
Posts: 2
Primary Device: Xperia PLAY 4G
Operating System: Android 2.3
ROM: Stock
Post Re: Fpse for Android Discussion/Feedback
One problem on the Xperia PLAY on the newest version. On EVERY SINGLE GAME on 0.11.26 with android 2.3.3 on either OpenGL or software, the circle button doesnt work. All the other buttons work perfectly though. I mapped it many times to both the circle button and the back button and it just doesnt work no matter how hard i press it or how long i press it. Ive even tried changing the overlay pad controller port (which is not even displayed at all btw since im on the 4G PLAY) and instead of not working, it spams circle on its own whenever it wants.

Theres a weird example for this. Final Fantasy 7 on an EBOOT.PBP. Controller socket one for the overlay pad freezes the circle button after the main menu to make a new game (I lost my old save since it still had the sound problems) so i cant get past the first text box. I changed it to socket 2 and it worked, but it spams it on the battles and win screens. Switching back freezes the button again in any situation.

I wish you can fix this on the next update, or at least tell me how to fix it. Also, can someone also tell me how to fix the sound problems on FF7?


Mon Jun 04, 2012 12:37 am
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Fresh Fish

Joined: Mon Jun 04, 2012 12:23 am
Posts: 2
Primary Device: Xperia PLAY 4G
Operating System: Android 2.3
ROM: Stock
Post Re: Fpse for Android Discussion/Feedback
Actually, screw what I said, all the buttons change randomly. Ehrgeiz on the same format as FF7 works on the first round, then the buttons mix up and perform different moves rather than standard punches. PLEASE fix this up. Xperia PLAY 4G just to let you know.


Mon Jun 04, 2012 12:59 am
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Junior Member

Joined: Thu May 10, 2012 1:02 am
Posts: 9
Primary Device: Asus TF101
Operating System: Android
ROM: stock
Post Re: Fpse for Android Discussion/Feedback
I hope next update would fix the game crash issue... I save my game every minute because I get a lot of force close very often :(
- by Asus Tf101 user


Mon Jun 04, 2012 1:23 am
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Joined: Thu Jan 20, 2011 3:19 pm
Posts: 394
Primary Device: Galaxy note 2- GT N7100
Operating System: unofficial cm 4.4.2
ROM: Galaxy note 2- GT N7100
Post Re: Fpse for Android Discussion/Feedback
hi all

schtruck done exellent work on fpse
this is the latest beta im testing 0.11.27

for icons for the shortcuts
i just used google image. and typed eg ( tekken 3.png)
anyway here is a example


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Galaxy note 2 GT N7100
Tue Jun 05, 2012 7:14 pm
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Member

Joined: Tue May 10, 2011 4:58 pm
Posts: 57
Primary Device: Google Nexus 5
Operating System: Android KitKat 4.4.4
ROM: Stock
Post Re: Fpse for Android Discussion/Feedback
crualfoxhound wrote:
hi all

schtruck done exellent work on fpse
this is the latest beta im testing 0.11.27

for icons for the shortcuts
i just used google image. and typed eg ( tekken 3.png)
anyway here is a example


wow this looks great i have been hoping for one day game shortcuts to be implemented and its finally happened. Now will the shortcuts know which games to play in software mode and which to play in opengl mode?


Tue Jun 05, 2012 8:13 pm
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Joined: Thu Jan 20, 2011 3:19 pm
Posts: 394
Primary Device: Galaxy note 2- GT N7100
Operating System: unofficial cm 4.4.2
ROM: Galaxy note 2- GT N7100
Post Re: Fpse for Android Discussion/Feedback
gamerguy80 wrote:
crualfoxhound wrote:
hi all

schtruck done exellent work on fpse
this is the latest beta im testing 0.11.27

for icons for the shortcuts
i just used google image. and typed eg ( tekken 3.png)
anyway here is a example


wow this looks great i have been hoping for one day game shortcuts to be implemented and its finally happened. Now will the shortcuts know which games to play in software mode and which to play in opengl mode?


Yes fpse shortcuts remembers what plugin been use
And setting eg frameskip.framelimiter. Spu sync and so on:-)

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Galaxy note 2 GT N7100


Tue Jun 05, 2012 9:22 pm
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Junior Member

Joined: Sun Jun 03, 2012 11:43 pm
Posts: 6
Primary Device: SonyEricsson Xperia Play r800i
Operating System: Android 2.3.4
ROM: Stock
Post Re: Fpse for Android Discussion/Feedback
Looks amazing! How does disc switching work with shortcuts? Will it recognize separate img or bin/cue files or does it recognize the game as a whole?

Anyone knows about the Soule Reaver freeze? I guess I'll just copy the save on my PC, play through the part on a PSX emulator and copy it back to FPse :D

Keep up the good work, cheers!


Wed Jun 06, 2012 2:57 pm
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Joined: Thu Jan 20, 2011 3:19 pm
Posts: 394
Primary Device: Galaxy note 2- GT N7100
Operating System: unofficial cm 4.4.2
ROM: Galaxy note 2- GT N7100
Post Re: Fpse for Android Discussion/Feedback
Can someone confirm wipeout 3 working on eboot.pbp or bin.cue please

Im stuck on the first blue starting line again.
If possible pm me please.

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Galaxy note 2 GT N7100


Wed Jun 06, 2012 8:59 pm
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Joined: Wed May 23, 2012 11:31 am
Posts: 57
Primary Device: Galaxy Tab 2 7''
Operating System: JB 4.1.2
ROM: AOKP
Post Re: Fpse for Android Discussion/Feedback
what about dualcore gaming in ICS? Do the games still freezing?


Thu Jun 07, 2012 8:11 am
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Junior Member

Joined: Thu May 10, 2012 1:02 am
Posts: 9
Primary Device: Asus TF101
Operating System: Android
ROM: stock
Post Re: Fpse for Android Discussion/Feedback
deejayzee wrote:
what about dualcore gaming in ICS? Do the games still freezing?


Yep, still freezes frequently while playing in dual core on my Asus TF101 sigh....


Thu Jun 07, 2012 10:48 am
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