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 Fpse for Android Discussion/Feedback 
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Enthusiast

Joined: Thu Jan 05, 2012 4:50 am
Posts: 124
Primary Device: Sprint SG3 (Adreno 225)
Operating System: Android 4.0.4
ROM: FreeGS3 v0.1.0
Post Re: Fpse for Android Discussion/Feedback
schtruck wrote:
Very good news, i have fixed a bug in sound producer code. SOund is much better now, more clean.

In fact it's not only much better, but really perfect sound, clear sound. i'm very impressived myself by the result!

Expect an update very soon, many people will like it.


Good news indeed.. now to wait for the update with the phonejoy fix.


Fri Apr 27, 2012 12:41 am
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Junior Member

Joined: Thu Apr 26, 2012 8:12 am
Posts: 13
Primary Device: Hp Touchpad
Operating System: Android
ROM: Cyanogenmod 9 nightly
Post Re: Fpse for Android Discussion/Feedback
Sound update looks promising, can't wait to try this out!!!

There doesn't happen to be some sort of issues list where we can check which items are already resolved and which ones arent?

Xan


Last edited by Xandrex on Fri Apr 27, 2012 12:55 pm, edited 1 time in total.



Fri Apr 27, 2012 6:44 am
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Fresh Fish

Joined: Sun Apr 22, 2012 7:04 pm
Posts: 2
Primary Device: sk17i mini pro
Operating System: android 2.3.4
ROM: stock rooted .62
Post Re: Fpse for Android Discussion/Feedback
Great news hope this will improve spyro 2 sound play
breath of fire 3 quit with unexpected errowith first battle


Fri Apr 27, 2012 10:34 am
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Junior Member
User avatar

Joined: Wed Oct 26, 2011 7:13 am
Posts: 22
Primary Device: Motorola Droid 2
Operating System: Android 4 ICS
ROM: AOKP ICS - KANG MOD
Post Re: Fpse for Android Discussion/Feedback
Use Fpse from .11.16 to .11.19 run on OpenGL to run REsident Evil 2 ok,

Option : Smooth with Frameskip, MAskbit, Special Frameskip, Busyfix, .

But in the near end of DISC 1, when meet the Huge Crocodile and Big Zoombies, the screen be flicked.

Image

Flicked, Lag and lost some characters.

Anyone meet this problem? The Other Games?


Fri Apr 27, 2012 5:21 pm
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Junior Member

Joined: Sun Apr 15, 2012 9:04 pm
Posts: 6
Primary Device: Asus Transformer TF101
Operating System: Android 4.0 ICS
ROM: Stock
Post Re: Fpse for Android Discussion/Feedback
Thanks for the suggestions guys. I did a clean install and mml looks beautiful in Opengl except the framerate isn't perfect yet. Great work so far!


Fri Apr 27, 2012 8:51 pm
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Member

Joined: Tue Dec 01, 2009 12:39 pm
Posts: 64
Post Re: Fpse for Android Discussion/Feedback
Is anyone else having issues with the Open GL plugin on the Galaxy Nexus? My FPS suck compaired to other devices. Is this an ICS issue or are the video drivers for the Galaxy Nexus just trash?


Fri Apr 27, 2012 11:00 pm
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Fresh Fish

Joined: Fri Apr 27, 2012 10:31 pm
Posts: 3
Primary Device: Asus Transformer TF101
Operating System: Android 4.0.3
ROM: Stock
Post Re: Fpse for Android Discussion/Feedback
I recently got the Zeemote JS1 bluetooth controller for my Transformer. FPse won't connect to the controller and there's no Zeemote option in the bluetooth port chooser. I'm using Bluez IME like it says in the description.


Fri Apr 27, 2012 11:05 pm
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Junior Member

Joined: Sun Feb 05, 2012 9:41 am
Posts: 15
Primary Device: G2x
Operating System: Android
ROM: Phoenix blood 2.1
Post Re: Fpse for Android Discussion/Feedback
Is anyone having problems with cut scenes on ff8 when using gpu plugin?


Sat Apr 28, 2012 1:10 pm
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Junior Member

Joined: Tue Jan 10, 2012 10:22 am
Posts: 22
Primary Device: Galaxy SII i9100
Operating System: Android 2.3.5
ROM: Exynos
Post Re: Fpse for Android Discussion/Feedback
schtruck wrote:
Very good news, i have fixed a bug in sound producer code. SOund is much better now, more clean.

In fact it's not only much better, but really perfect sound, clear sound. i'm very impressived myself by the result!

Expect an update very soon, many people will like it.

Do you know about this? http://www.malideveloper.com/developer- ... module.php You once write that mali400 bug is memory management related.


Sat Apr 28, 2012 4:11 pm
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Junior Member
User avatar

Joined: Wed Oct 26, 2011 7:13 am
Posts: 22
Primary Device: Motorola Droid 2
Operating System: Android 4 ICS
ROM: AOKP ICS - KANG MOD
Post Re: Fpse for Android Discussion/Feedback
DBL wrote:
Is anyone having problems with cut scenes on ff8 when using gpu plugin?


Yes, me and some one have this, already discuss that the load state dont comaptible with cut screen. Must load from the SAVE POINT in game. U have good scene. If Load state from Fpse, u have problem.

Note : Some case, if your Save state have problem with sound, when load... still sound problem. Must load state from the state normal good sound.


Sat Apr 28, 2012 4:49 pm
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