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 Fpse for Android Discussion/Feedback 
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Member

Joined: Wed Jun 09, 2010 2:04 pm
Posts: 81
Location: Poland
Primary Device: Samsung Galaxy Note
Operating System: Android 4.0.4
ROM: KingDroid ICS NoteMania v7.0
Post Re: Fpse for Android Discussion/Feedback
Quote:
gregory85, are you sure you tried Special Frame limiter mode?

I check frame limiter on/off , special frame limiter, frameskip, old frameskip, frameskip lvl.
I was trying enable and disable video options 32 bit, mask bit etc. some options remove glitches

But no matter what I do:
with enemies = slowdown
without enemies= 100+ fps

game ISO is fine, checked on pc and in software mode (fpse)


Sun Apr 15, 2012 1:46 pm
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Junior Member

Joined: Thu Jan 12, 2012 1:23 pm
Posts: 25
Location: Poland
Primary Device: Padfone
Operating System: Android 4.0.4
ROM: stock + root
Post Re: Fpse for Android Discussion/Feedback
I described this problem on page 347:

"Vagrant Story and Soul Reaver still unplayable with opengl. Don't now is mali400 bug or something else but in this games frame drop is a curse (exemple: in VS when you walk in the blue circle or when you must fight; in SR in ghost world, when you defeat scavenger etc.). Frame drop are show when textures are transparent and in "special effects" (magic etc). In first version of opengl evrythings was ok."


Sun Apr 15, 2012 4:31 pm
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Joined: Fri Apr 15, 2011 5:01 pm
Posts: 56
Primary Device: Xperia Play
Operating System: Android
ROM: Stock
Post Re: Fpse for Android Discussion/Feedback
gregory85 wrote:
Quote:
gregory85, are you sure you tried Special Frame limiter mode?

I check frame limiter on/off , special frame limiter, frameskip, old frameskip, frameskip lvl.
I was trying enable and disable video options 32 bit, mask bit etc. some options remove glitches

But no matter what I do:
with enemies = slowdown
without enemies= 100+ fps

game ISO is fine, checked on pc and in software mode (fpse)


Uncheck frame limiter and use special frame limiter. Only use 1 frameskip and make sure you allow up to 50fps skip. That should help.

-hiei


Sun Apr 15, 2012 5:25 pm
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Joined: Wed Dec 09, 2009 11:21 am
Posts: 197
Primary Device: HTC Sensation
Operating System: Android 2.3.5
ROM: Alfaifi Sensation XE 6.0.1
Post Re: Fpse for Android Discussion/Feedback
schtruck wrote:
gregory85, are you sure you tried Special Frame limiter mode?


Could you please check the disk change problem, i have reported this like 300 times :lol: :lol: all multidisk games at the end of disk 1 and no way to proceed :(
Parasite eve, Metal gear, and others, im using .pbp disks. tried several compression methods for .pbp files and nothing.

is .pbp not suppose to work with multidisk games ??

_________________
"Only strength can cooperate. Weakness can only beg" Dwight D. Eisenhowe
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Sun Apr 15, 2012 6:17 pm
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Joined: Wed Jun 09, 2010 2:04 pm
Posts: 81
Location: Poland
Primary Device: Samsung Galaxy Note
Operating System: Android 4.0.4
ROM: KingDroid ICS NoteMania v7.0
Post Re: Fpse for Android Discussion/Feedback
Quote:
I described this problem on page 347:

"Vagrant Story and Soul Reaver still unplayable with opengl. Don't now is mali400 bug or something else but in this games frame drop is a curse (exemple: in VS when you walk in the blue circle or when you must fight; in SR in ghost world, when you defeat scavenger etc.). Frame drop are show when textures are transparent and in "special effects" (magic etc). In first version of opengl evrythings was ok."


Probably I miss that, but how to solve it ?

Schtruck maybe you will buy galaxy note ? ;)


Sun Apr 15, 2012 6:42 pm
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Junior Member

Joined: Sat Mar 24, 2012 4:20 pm
Posts: 16
Primary Device: htc sensation
Operating System: android
ROM: cooked
Post Re: Fpse for Android Discussion/Feedback
hello guys tekken 3 run only at ~30fps with opengl plugin,
my smartphone its HTC sensation with adreno 220 gpu and dual core qualcomm CPU at 1.2ghz all other games like legend of dragoon and final fantasy 7 run perfect with opengl plugin


Mon Apr 16, 2012 11:44 am
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Joined: Tue Jan 13, 2009 8:52 am
Posts: 1731
Location: PARIS
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Post Re: Fpse for Android Discussion/Feedback
i think you should try ICS on your device which have the last Adreno Driver and is very fast.


Mon Apr 16, 2012 12:36 pm
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Joined: Thu Jan 05, 2012 4:50 am
Posts: 124
Primary Device: Sprint SG3 (Adreno 225)
Operating System: Android 4.0.4
ROM: FreeGS3 v0.1.0
Post Re: Fpse for Android Discussion/Feedback
schtruck wrote:
i think you should try ICS on your device which have the last Adreno Driver and is very fast.


So how is Ice Cream Sandwich (ICS) on the HTC Evo 3D anyone know?


Mon Apr 16, 2012 1:11 pm
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Junior Member

Joined: Sat Mar 24, 2012 4:20 pm
Posts: 16
Primary Device: htc sensation
Operating System: android
ROM: cooked
Post Re: Fpse for Android Discussion/Feedback
schtruck wrote:
i think you should try ICS on your device which have the last Adreno Driver and is very fast.

I use ics on my device with latest driver but the performance in this game its to bad :(
until I check the frameskip


Mon Apr 16, 2012 1:45 pm
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Fresh Fish

Joined: Mon Apr 16, 2012 2:51 pm
Posts: 1
Primary Device: htc one x
Post Re: Fpse for Android Discussion/Feedback
Without having to hunt through this topic for an answer.. i've got the application installed on my HTC One X and am having trouble getting the games saved onto the device to appear when running the app, the list always shows as empty. I don't know if this is because it's looking for an SD card which doesn't exist on this device (as there is only internal memory) or something else.. any help would be great! thanks.


Mon Apr 16, 2012 2:54 pm
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