schtruck wrote:Very good news, i have fixed a bug in sound producer code. SOund is much better now, more clean.
In fact it's not only much better, but really perfect sound, clear sound. i'm very impressived myself by the result!
Expect an update very soon, many people will like it.
DBL wrote:Is anyone having problems with cut scenes on ff8 when using gpu plugin?
schtruck wrote:Just pushed FPse 0.11.20 to the market:
- Critical bug fixed in audio rendering, sound is much more clear now , but remember many games need SPUSYNC from audio menu and depending
of your device, but frameskip can make a good job to avoid sound stuttering as well as dual core boost in system menu if you device is dual core.
- Bug fixed in CheckJNI which caused crashes and huge slowdown in software mode
- restored Action Menu for ICS devices that still have this button, but Back button still is used for new menu too on ICS devices.
- Added support for Disc format detection between 2352 bytes per sector and 2048 bytes per sector.
For transformer keyboard, i'll work on next release.
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