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 Fpse for Android Discussion/Feedback 
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Junior Member

Joined: Sat Feb 19, 2011 4:24 am
Posts: 33
Primary Device: Samsung Captivate
Operating System: Gingerbread 2.3.5
ROM: CM7.1 RC1 keeping up with nightlies
Post Re: Fpse for Android Discussion/Feedback
I've recently picked up the att gs2 skyrocket. It has 1.5 ghz dual core qualcomm processor. As soon as I load opengl plugin, fpse crashes. Can't re-open fpse unless I clear data. Anyone else have the skyrocket with same problem??? Oh and I'm running 4.0.3 ics. Wasn't stock, had to flash ics


Mon Apr 02, 2012 1:11 am
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Junior Member

Joined: Mon Mar 19, 2012 3:46 pm
Posts: 10
Primary Device: Xperia Play
Operating System: 2.3.4
ROM: Stock rom
Post Re: Fpse for Android Discussion/Feedback
I would also like to thank Schtruck for developing and continuing on this fantastic project. Got my FPSE off the Market a couple of days ago and it´s coming along all good on my Xperia Play! Looking forward to the comping update.


Mon Apr 02, 2012 8:54 am
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Enthusiast

Joined: Tue Feb 14, 2012 7:20 pm
Posts: 121
Primary Device: Samsung Galaxy Note 2
Operating System: Android 4.1.2
Post Re: Fpse for Android Discussion/Feedback
elvisburdajs wrote:
One more possibly silly question. As ICS brings native support for HW, doesn't it make the external OpenGL plugin redundant?

This is a very interesting question - while I wouldn't think native hardware support in ICS would make the OGL plugin redundant (i.e. I don't think you can "retrofit" the ICS HW support into OpenGL), I'm wondering, is there any plans to integrate said native hardware support into future versions, or are you happy with the OpenGL performance?


Tue Apr 03, 2012 8:15 pm
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Joined: Tue Jan 13, 2009 8:52 am
Posts: 1731
Location: PARIS
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Post Re: Fpse for Android Discussion/Feedback
my progress: succeed to add native pad support, PS3 pad is fully supported on my asus transformer and automatically assigned, no need to configure!
about xperia play touchpad, i'm progressing too, i can say it will be ok for the next release. (let me finish this part and new release will be ok), very impressived by the speed of FPse on Xperia play running ICS... incredible with OpenGL plugin in 854x480...very smooth and gfx are so sharp. the new automatic opengl download feature is very cool too. so easy.
I fixed many bugs too. FPse will be more stable for next release.


Tue Apr 03, 2012 10:40 pm
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Joined: Thu Jan 05, 2012 4:50 am
Posts: 124
Primary Device: Sprint SG3 (Adreno 225)
Operating System: Android 4.0.4
ROM: FreeGS3 v0.1.0
Post Re: Fpse for Android Discussion/Feedback
schtruck wrote:
my progress: succeed to add native pad support, PS3 pad is fully supported on my asus transformer and automatically assigned, no need to configure!
about xperia play touchpad, i'm progressing too, i can say it will be ok for the next release. (let me finish this part and new release will be ok), very impressived by the speed of FPse on Xperia play running ICS... incredible with OpenGL plugin in 854x480...very smooth and gfx are so sharp. the new automatic opengl download feature is very cool too. so easy.
I fixed many bugs too. FPse will be more stable for next release.


Awesome we have the Transformer Prime also with the Dock so good news.


Wed Apr 04, 2012 2:00 am
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Joined: Tue Jan 13, 2009 8:52 am
Posts: 1731
Location: PARIS
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Post Re: Fpse for Android Discussion/Feedback
forgot to say that any keyboard will work too... the one of my transformer work completely now, all keys can be assigned.


Wed Apr 04, 2012 5:49 am
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Junior Member

Joined: Wed Apr 04, 2012 8:27 am
Posts: 11
Primary Device: SGS II
Operating System: 4.0.4 ICS
Post Re: Fpse for Android Discussion/Feedback
Plz fix MALI bug.


Wed Apr 04, 2012 8:34 am
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Member

Joined: Wed Jun 09, 2010 2:04 pm
Posts: 81
Location: Poland
Primary Device: Samsung Galaxy Note
Operating System: Android 4.0.4
ROM: KingDroid ICS NoteMania v7.0
Post Re: Fpse for Android Discussion/Feedback
Its possible to implement "export memory card to sd" button in option menu ?


Wed Apr 04, 2012 11:39 am
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Junior Member

Joined: Mon Mar 19, 2012 1:00 pm
Posts: 16
Location: Lake District, UK
Primary Device: Xperia PLAY
Operating System: Android
ROM: Stock 2.3.4
Post Re: Fpse for Android Discussion/Feedback
schtruck wrote:
*snip*
about xperia play touchpad, i'm progressing too, i can say it will be ok for the next release. (let me finish this part and new release will be ok), very impressived by the speed of FPse on Xperia play running ICS... incredible with OpenGL plugin in 854x480...very smooth and gfx are so sharp. the new automatic opengl download feature is very cool too. so easy.
I fixed many bugs too. FPse will be more stable for next release.


Legend :D it already seems faster using the current build on my XPlay with the new ICS beta - looking forward to touchpad support! Haven't tried out the OpenGL plugin yet, may just wait until you release a new version :ugeek:


Wed Apr 04, 2012 11:55 am
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Joined: Tue Jan 13, 2009 8:52 am
Posts: 1731
Location: PARIS
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
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Post Re: Fpse for Android Discussion/Feedback
ok Xperia play Analog pad support finished for ICS,work perfectly, hmmmm what's else?

Mali400? unfortunaly i'm waiting for Intel's Help, so if there is news, i'll implemented into a Specific build quickly, but for now, no answer about the problem, only questions i have already answered.

I think FPse's ready for a release.

WHat i noticed with ICS and FPse is that ICS VM is more limited in memory space than with 2.3, i had to optimize memory allocation to make FPse running more stable.


Wed Apr 04, 2012 4:20 pm
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