View unanswered posts | View active topics It is currently Thu Oct 23, 2014 12:37 am




Reply to topic  [ 6580 posts ]  Go to page Previous  1 ... 324, 325, 326, 327, 328, 329, 330 ... 658  Next
 Fpse for Android Discussion/Feedback 
Author Message
Junior Member

Joined: Tue Jan 24, 2012 4:38 am
Posts: 22
Primary Device: Galaxy S T959
Operating System: Android OS 2.2
ROM: Bi-Winning V3
Post Re: Fpse for Android Discussion/Feedback
I'm very happy that 4:3/original view now works with OpenGL--and I'm happy that pads can now be moved/re-sized ... but we still can't use external pads with the OpenGL builds. On my phone, games like Resident Evil are pretty much unplayable with the default pad ... Are you going to give us back the ability to use external pads?


Tue Feb 14, 2012 6:12 am
Profile
Member

Joined: Thu May 26, 2011 6:07 pm
Posts: 54
Location: Ontario
Primary Device: Xperia Play
Operating System: Android 2.3.7
ROM: CM7 / FreeXperia
Post Re: Fpse for Android Discussion/Feedback
storm20200 wrote:
Just been playing with OpenGL a bit more. Interesting issue with Alpha multi pass enabled on FFVIII, text and textures get covered with black boxes. You can are in the pictures below.

No Alpha Multi Pass:
http://imgur.com/A6dWC

Alpha Multi Pass:
http://imgur.com/xqYNb

TEXT
No Alpha Multi Pass:
http://imgur.com/Nb3is

Alpha Multi Pass:
http://imgur.com/OmvCi


Almost every game shows those symptoms with Alpha Multipass. I think it's only for certain games (Silent Hill?). It's a fix hack, so it should be disabled unless the game needs it. Same for all the other OpenGL advanced options - no sense turning them on if nothing is broken in a given game.


Tue Feb 14, 2012 6:17 am
Profile
Fresh Fish

Joined: Tue Feb 14, 2012 5:04 am
Posts: 4
Primary Device: Transformer Prime TF201
Operating System: Android ICS
Post Re: Fpse for Android Discussion/Feedback
molitar wrote:
Has anyone received the beta OpenGL from Struck? Looks like I won't get it until it's too late for me tomorrow since I will be at work all day making it very difficult to play my game during breaks.


There's a beta OpenGL? I want! :D


Tue Feb 14, 2012 6:24 am
Profile
Junior Member

Joined: Tue Jan 24, 2012 4:38 am
Posts: 22
Primary Device: Galaxy S T959
Operating System: Android OS 2.2
ROM: Bi-Winning V3
Post Re: Fpse for Android Discussion/Feedback
Which game is this?

http://www.b15u.com/attachment.php?atta ... 1328927540

From this page of the thread ...

viewtopic.php?f=38&t=2034&start=3210


Tue Feb 14, 2012 6:27 am
Profile
Fresh Fish

Joined: Tue Feb 14, 2012 5:04 am
Posts: 4
Primary Device: Transformer Prime TF201
Operating System: Android ICS
Post Re: Fpse for Android Discussion/Feedback
haints wrote:


That looks like Tekken


Tue Feb 14, 2012 6:45 am
Profile
Junior Member

Joined: Tue Jan 24, 2012 4:38 am
Posts: 22
Primary Device: Galaxy S T959
Operating System: Android OS 2.2
ROM: Bi-Winning V3
Post Re: Fpse for Android Discussion/Feedback
Thanks. I didn't remember a Bruce Lee clone being in that game, at least not one with his yellow tracksuit from The Game of Death ...


Tue Feb 14, 2012 7:14 am
Profile
Site Admin
User avatar

Joined: Tue Jan 13, 2009 8:52 am
Posts: 2227
Location: PARIS
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Post Re: Fpse for Android Discussion/Feedback
Ok FPse 0.11.13 is available to the Market with Anti Aliasing Always ON fixed.

Forgot to List a Change, now you can select PAD port of what Touch screen pad emulate.


Tue Feb 14, 2012 7:32 am
Profile ICQ WWW
Junior Member

Joined: Fri Jul 15, 2011 8:43 am
Posts: 19
Primary Device: Galaxy S3
ROM: I9300XXDLJ2
Post Re: Fpse for Android Discussion/Feedback
Quote:
Hi Schtruck,

There seems to be a problem while pressing hardware and virtual button at the same time.

Example: I use the volume up button to aim in resident evil, but as soon as I touch the screen it stops aiming for a few milisecond!


Anybody having this issue?


Tue Feb 14, 2012 7:39 am
Profile
Enthusiast

Joined: Thu Jan 05, 2012 4:50 am
Posts: 124
Primary Device: Sprint SG3 (Adreno 225)
Operating System: Android 4.0.4
ROM: FreeGS3 v0.1.0
Post Re: Fpse for Android Discussion/Feedback
schtruck wrote:
Ok FPse 0.11.13 is available to the Market with Anti Aliasing Always ON fixed.

Forgot to List a Change, now you can select PAD port of what Touch screen pad emulate.


Great but the new version is not showing on the market yet. BTW the opengl plugin than included with this new version so we don't have to update it?


Tue Feb 14, 2012 7:47 am
Profile ICQ YIM
Site Admin
User avatar

Joined: Tue Jan 13, 2009 8:52 am
Posts: 2227
Location: PARIS
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Post Re: Fpse for Android Discussion/Feedback
No need to update plugin.


Tue Feb 14, 2012 7:49 am
Profile ICQ WWW
Display posts from previous:  Sort by  
Reply to topic   [ 6580 posts ]  Go to page Previous  1 ... 324, 325, 326, 327, 328, 329, 330 ... 658  Next

Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.