Fpse for Android Discussion/Feedback
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mirrinigma
Fresh Fish
Joined: Sun Feb 14, 2010 5:15 am Posts: 3
Primary Device: Galaxy Nexus CDMA/LTE
Operating System: ICS 4.0.3
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 Re: Fpse for Android Discussion/Feedback
bujeezus wrote: so i was trying to update my "es file explorer" and hit fpse which was right under it. i did not want to mess with this since i finally had the opengl running fantastic. now of course i get a force close since, i'm assuming, the opengl code is outdated. can i just delete the old plugin an download the latest one to get fpse to run? is there a way to force software mode even tho opengl mode was chosen before the crash and burn? thanks. I tried this - didn't work. You have to reinstall ;_;
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| Mon Feb 13, 2012 11:32 pm |
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storm20200
Enthusiast
Joined: Sun Jan 15, 2012 1:14 am Posts: 106
Primary Device: Nexus 7, Galaxy S II (UK)
Operating System: Android
ROM: Stock JB, CyanogenMod 9.1
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 Re: Fpse for Android Discussion/Feedback
Just a note I can confirm the issues in FFIX. However about the high brightness I have found on my phone having advanced blending turned on creates the extreme brightness. I haven't found any other settings that cause it to happen. I would like to say to Schtruck, thank you so much for this update, it is fantastic, the opengl performance is great even with AA forced on. I can't wait to see how you continue to improve the emulator.
Edit: Ignore what I said about FFIX. it is working perfect for me minus the speed issue, that is likely down to FSAA being forced.
_________________ Ragnarok: i5 750 @ 3200MHz | Titan Fenrir | MSI P55-GD65 | 8GiB Vengence 1600MHz CAS 9 | 1GiB 6950 DirectCU II | 60GB Crucial M4 | Samsung F3 500GB | Samsung F3 1TB | Seasonic X-750 | X-Fi XtremeGamer | HAF932 | Win 7 Pro
Last edited by storm20200 on Tue Feb 14, 2012 5:15 am, edited 1 time in total.
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| Tue Feb 14, 2012 1:45 am |
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thecatinthehat
Junior Member
Joined: Sun Feb 12, 2012 2:07 am Posts: 5
Primary Device: HP Touchpad
Operating System: Android ICS
ROM: CM9 .6 alpha
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 Re: Fpse for Android Discussion/Feedback
storm20200 wrote: ianmclauchlan wrote: Hi there, my first post on this forum! Unfortunately i am stupid and never fully read the change log and loaded the old plugin.. So I'm wondering if i uninstall, will I lose my game saves? Really nice work on the emulator though, well worth the money!  I believe you will lose save states and you will definitely lose your memory card savings unless you backup all files, this will create a backup of the memory cards and everything else onto the internal SD, I would copy them to a different location and when you install it again use the emulator options to change the memory card path to where you put the backup memory cards. I made the same mistake but I'm having a really hard time finding the default save path. A previous post suggested /data/data/com.emulator.fpse/files/memcards but my /data directory (checked via file manager which seems to expose the entire file system) is blank. Anyone have ideas?
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| Tue Feb 14, 2012 1:56 am |
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illuminerdi
Member
Joined: Thu May 26, 2011 6:07 pm Posts: 54 Location: Ontario
Primary Device: Xperia Play
Operating System: Android 2.3.7
ROM: CM7 / FreeXperia
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 Re: Fpse for Android Discussion/Feedback
PE2 still has severe problems in OPENGL on Adreno 205
FF series also still has slowdown when menus are displayed.
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| Tue Feb 14, 2012 1:58 am |
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sebasss
Junior Member
Joined: Sat Jan 21, 2012 6:07 am Posts: 15
Primary Device: xperia arc
Operating System: android
ROM: stock
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 Re: Fpse for Android Discussion/Feedback
nice update, software mode is perfect now you earned my 5 star review in the android market  , but the opengl mode is more buggy and ugly than before something can you do?
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| Tue Feb 14, 2012 2:30 am |
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storm20200
Enthusiast
Joined: Sun Jan 15, 2012 1:14 am Posts: 106
Primary Device: Nexus 7, Galaxy S II (UK)
Operating System: Android
ROM: Stock JB, CyanogenMod 9.1
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 Re: Fpse for Android Discussion/Feedback
@thecatinthehat
Only thing I could suggest would be opening FPse > open settings > MISC > Backup all files.
It will create a backup of all configuration files, save states.and memory cards on your SD card or your user storage space. They will be in a folder called fpsebackup, inside that is a memcards folder containing slot1.mcd and slot2.mcd. those will contain your savings, I recommend copying them to the directory where.you store your games then just direct Fpse to those files by using the options in MISC settings. Let me know of that helps.
Is the problem you are having that Fpse closes when you load a game so you are unable to open the settings? If so turn when prompted to select an ISO press the back button if you have one, it should take you to a welcome screen which should let you access the settings without crashing.
Edit: I just checked file manager on my phone and /data is empty too, try installing ES File explorer, that is what I use and as long as you have a rooted phone you will be able to access the complete file.system by pressing favourites and going to "/"
_________________ Ragnarok: i5 750 @ 3200MHz | Titan Fenrir | MSI P55-GD65 | 8GiB Vengence 1600MHz CAS 9 | 1GiB 6950 DirectCU II | 60GB Crucial M4 | Samsung F3 500GB | Samsung F3 1TB | Seasonic X-750 | X-Fi XtremeGamer | HAF932 | Win 7 Pro
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| Tue Feb 14, 2012 2:37 am |
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molitar
Enthusiast
Joined: Thu Jan 05, 2012 4:50 am Posts: 124
Primary Device: Sprint SG3 (Adreno 225)
Operating System: Android 4.0.4
ROM: FreeGS3 v0.1.0
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 Re: Fpse for Android Discussion/Feedback
Ok my findings.. game is a bit faster.. now around 52 fps average.. Chrono Cross.. video too bright. Since I could not visit forums during day at work I was not able to find out that the old opengl did not work with it and was consistently crashing but figured out if I went to remove program and cleared data I could get back in game and run it in bios mode. Old Skip mode made a big improvement over the new one and helped alot. Second thing I am happy to report Save State works now with OpenGL! Yay!
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| Tue Feb 14, 2012 3:54 am |
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menasor
Fresh Fish
Joined: Tue Feb 14, 2012 5:04 am Posts: 4
Primary Device: Transformer Prime TF201
Operating System: Android ICS
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 Re: Fpse for Android Discussion/Feedback
Thanks for the update schtruck! Games definitely run smoother now compared to the previous release. I have one suggestion though. With OpenGL plugin active, text, character sprites, and certain backgrounds have a black border around them that's not so attractive. Can you have an option to disable filtering on 2d objects? That would make things look very clean. I'm using a Transformer Prime right now on ICS. Thanks!
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| Tue Feb 14, 2012 5:07 am |
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storm20200
Enthusiast
Joined: Sun Jan 15, 2012 1:14 am Posts: 106
Primary Device: Nexus 7, Galaxy S II (UK)
Operating System: Android
ROM: Stock JB, CyanogenMod 9.1
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 Re: Fpse for Android Discussion/Feedback
Just been playing with OpenGL a bit more. Interesting issue with Alpha multi pass enabled on FFVIII, text and textures get covered with black boxes. You can are in the pictures below. No Alpha Multi Pass: http://imgur.com/A6dWC Alpha Multi Pass: http://imgur.com/xqYNb TEXT No Alpha Multi Pass: http://imgur.com/Nb3is Alpha Multi Pass: http://imgur.com/OmvCi
_________________ Ragnarok: i5 750 @ 3200MHz | Titan Fenrir | MSI P55-GD65 | 8GiB Vengence 1600MHz CAS 9 | 1GiB 6950 DirectCU II | 60GB Crucial M4 | Samsung F3 500GB | Samsung F3 1TB | Seasonic X-750 | X-Fi XtremeGamer | HAF932 | Win 7 Pro
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| Tue Feb 14, 2012 5:33 am |
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molitar
Enthusiast
Joined: Thu Jan 05, 2012 4:50 am Posts: 124
Primary Device: Sprint SG3 (Adreno 225)
Operating System: Android 4.0.4
ROM: FreeGS3 v0.1.0
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 Re: Fpse for Android Discussion/Feedback
Has anyone received the beta OpenGL from Struck? Looks like I won't get it until it's too late for me tomorrow since I will be at work all day making it very difficult to play my game during breaks.
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| Tue Feb 14, 2012 6:08 am |
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