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Re: Fpse for Android Discussion/Feedback

Posted: Wed Oct 12, 2011 11:40 am
by Rotkaeqpchen
@gamerr NO ONE needs an asshole like you are in any community, especially not here. You don't have ANY clue how hard schtruck and ldchen worked till now, so DON'T buy this emulator and LEAVE this board!

@SCHTRUCK THANK YOU VERY MUCH FOR YOUR HARD WORK!

Re: Fpse for Android Discussion/Feedback

Posted: Wed Oct 12, 2011 11:44 am
by gamerr
schtruck
Please tell me as a developer when planning option opengl? Just give me your prediction. not ignore, answer honestly. How long to wait for opengl?

Re: Fpse for Android Discussion/Feedback

Posted: Wed Oct 12, 2011 11:51 am
by thewolf16
@Rotkaeqpchen:

Thumbs up. Youre absolutely right.

@Schtruck:

Thanks for everything (ldchen too). You brought back sweet memories.

@gamerr:

Go and use psx4droid or the Sony native emulator! Maybe this make you happier. I can play tekken 3 with my galaxy s on stable 58-60 fps which is fullspeed ( without screen filtering but i doesnt need it).

Edit:

@Schtruck:

Pls do not answer to him, youre to lazy for that. ;)

Re: Fpse for Android Discussion/Feedback

Posted: Wed Oct 12, 2011 11:52 am
by schtruck
Version 0.10.58 is available on the Market.

Enjoy !

Re: Fpse for Android Discussion/Feedback

Posted: Wed Oct 12, 2011 11:58 am
by gamerr
I'm waiting for an answer. Or are you now disappear again?

Re: Fpse for Android Discussion/Feedback

Posted: Wed Oct 12, 2011 12:00 pm
by thewolf16
@Schtruck:

I doesnt find the new 0.10.58 version on the store, just the 0.10.57 version.

Another question from my friend: He doesnt have any credit card. Can you upload you emulator on the Slideme store too?

Re: Fpse for Android Discussion/Feedback

Posted: Wed Oct 12, 2011 12:15 pm
by Wh33ls
It's there,

Thanks.

I would like analog support for xperia play but i guess not a good time to ask.

Thanks Again!

Re: Fpse for Android Discussion/Feedback

Posted: Wed Oct 12, 2011 12:29 pm
by Wh33ls
nba live 2003 doesn't work,
it this just for me or in general.
Thanks

Re: Fpse for Android Discussion/Feedback

Posted: Wed Oct 12, 2011 1:03 pm
by Phaedrus Nine
@gamerr

There is a huge difference between requesting a feature and demanding it. You bought the emulator as is, that is what you paid for. Insulting Fpse and it's developer will not get you far here. I know how hard Schtruck has worked on fpse since it's WinMo release, you have no right to call him lazy. Abusive behaviour isn't tolerated on this forum. Consider this a warning.


gamerr wrote:If you think that option is useless opengl neochem me talk to you. And we are users of one site do not think so. I know that emulation is a very difficult task, but the man took money from us for the product, so let the focus on it and is working at full capacity and more than once a week for an hour. In my desire HD, Brother in galaxy s 2 for some reason, Tekken 3 is not going smoothly. If you think that option is useless opengl neochem me talk to you. And we are users of one site do not think so. I know that emulation is a very difficult task, but the man took money from us for the product, so let the focus on it and is working at full capacity and more than once a week for an hour. In my desire HD, Brother in galaxy s 2 for some reason, Tekken 3 is not going smoothly. turn on smoothing and went in slow motion. Apparently you have a special phone, or you're just lying. I repeat for the tenth time. I expressed the view of people. I have nothing to say more. Answers Tipo "go do better," I'm not interested. That made me a little worried that his work. If he took the money then let him work in full force making fpse go free.

Re: Fpse for Android Discussion/Feedback

Posted: Wed Oct 12, 2011 1:27 pm
by Markox
I've just updated FPse via Android Market but I can't make appear any button, I'm the only one with this problem? I'm on a Galaxy S II.