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Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 01, 2011 12:33 pm
by 90180360
schtruck wrote:FPse 0.10.27 available to the Market:

- Added new fast Overlay Pad mode for centered Landscape Screen.

Just one small bug: There are now two pads drawn in small landscape screen ;)

Great update though, I really prefer 4:3 to fullscreen and on-screen pads are now almost "free".

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 01, 2011 1:12 pm
by HDM
Thread updated with the PSX4FPse skins

HERE

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 01, 2011 1:58 pm
by tawalte2
Noticed a nice boost in speed with the last update. There is a new issue that was introduced when the speed boost version was released. The fmv sequences in ffvii are no longer shown. All I get is a blank grey screen. These all worked fine before version 0.10.19 was released.

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 01, 2011 2:34 pm
by mirek190
The same with Jackie Chan Stunmaster, FMV are broken. This means I don't see anything. On 0.10.18 everything was OK.

Ok I found something.

With screen 4/3 centered is probem.
with widescreen everything is ok.

With bios in game Jackie Chan Stunmaster FMV works but...

When I keep my phone ( SGS ) normally ( vertically ) FMV are ok color is ok , but when I keep it horizontally I have strange colors on FMV.

With ff 9 I have everywhere strange colors ( only with 4/3 screen centered )

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 01, 2011 2:41 pm
by kSt
And one more bug which bothers me: CDDA is playing only in left speaker when using headphones. Sounds are in true stereo.

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 01, 2011 3:38 pm
by tomiko85
Hiya,

After the update games run slowly now in my case. Also external overlay pads are stopping to work after few minutes. Best results I had in 0.10.24. I know its difficult to keep best results to everyone, but is there anything you can do about it please, schtruck? Thanks in advance.

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 01, 2011 4:47 pm
by schtruck
it seems new Pads has broken something in landscape and color with somes guys, i'm doing somes investigation

If somebody have a problem with Landscape which Crash, contact me on msn or icq.

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 01, 2011 6:45 pm
by will5
Nice work :D

But the UI is such a mess. I canĀ“t save any controller options, sometimes starts with the keys saved, sometimes in blank, I have to re enter every option. The same goes for fps skip, and almost any other option.

Turned off many times onscreen controls, and always come back.

Without counting that hitting SAVE button on input or any other configuration folder, just got force close :(

Any help with that?

thanks

btw running cyanogen 2.3.3

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 01, 2011 7:46 pm
by crualfoxhound
hi all
about my foxhound overlays
are people happy with them
cos 29 downloads and no thanks :?

Re: Fpse for Android Discussion/Feedback

Posted: Fri Apr 01, 2011 7:57 pm
by fyatwyrio
schtruck wrote:FPse 0.10.27 available to the Market:

- Added new fast Overlay Pad mode for centered Landscape Screen. (Everybody will see the huge boost now..)


Now people who had problem in landscape mode, can you try if it's better now.


MUUUUCH BETTER! The new FF7 world map slowdowns I was having are gone. Full 60 fps while walking around again. The battle sequences are much faster. Still slows down a bit during big summons but not nearly as much as before.

Wipeout XL is showing a few problems. When incurring damage such as from missiles or mines the screen flashes but now it does it in a weird inverted color flashing. Also I can't get the music (CDDA) to work again. It plays but in a 'robot' like sound, I can tell what song is playing but like it's from a cyborg chipmunk.

I'm not using frame skip and have tried with both SPU sync on and off.

Tekken 3 also seems to be a bit faster, again with no frame skip.


Thanks.