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Re: Fpse for Android Discussion/Feedback

Posted: Sat Mar 12, 2011 8:32 pm
by schtruck
For Rayman1, and any other game which need a cue file, be sure the name of you .bin file is the same as you .cue file (case sensitive)

A good news: i succeed to map two BGP100, i've played with my son to many 2 players games, and that's perfect!

Very reactive and the BT device associating is done by MAC address,this mean two identicals Pads can be assigned and works very well.

For now i haven't succeed to add Wiimote support because i can't pair it, but i will test as someone said without HTC sense.

Re: Fpse for Android Discussion/Feedback

Posted: Sat Mar 12, 2011 10:06 pm
by mirek190
If you support somehow Wiimote many people will be really happy.

Re: Fpse for Android Discussion/Feedback

Posted: Sat Mar 12, 2011 11:29 pm
by Rotkaeqpchen
Thats very great news schtruck. Unbelievable how fast you are developing stuff! Really looking forward to all of your updates. :) but for now I am happy! The best new features will really be OpenGL ES and Bluetooth Controllers. :)

Keep it up! BTW: you should make some more marketing or thing about adding some keywords to the market app. This great emulator really needs much more downloads!

Re: Fpse for Android Discussion/Feedback

Posted: Sat Mar 12, 2011 11:49 pm
by crualfoxhound
Deleted post

Re: Fpse for Android Discussion/Feedback

Posted: Sun Mar 13, 2011 1:09 am
by Exclaymation
Hey guys, regarding the bt controllers, I confirm that Zeemote works great with fpse. And for everyone with a htc, I downloaded an app called Bluez IME Settings to make it work.

https://market.android.com/details?id=c ... rch_result

And it works fine. I am running Oxygen 2.3.1, but the page states that it works with htc stock 2.2, so , maybe it is worth a try. I bought the zeemote on ebay for like 12 Pounds I think and it is pretty good.

Schtruck, thanks a bunch man, nearly half way through Xenogears.

Re: Fpse for Android Discussion/Feedback

Posted: Sun Mar 13, 2011 5:14 am
by v--t
schtruck that about OpenGL? When a sound you will improve?

Re: Fpse for Android Discussion/Feedback

Posted: Sun Mar 13, 2011 8:35 am
by max3000
crualfoxhound wrote:I would like to see.
Open gl es on fpse.

If it looks as good as it does on the psx4droid
1.1.3 beta.

We in for a awsome upgrade in graphics. : D

I wonder, where the hell did you get to play with the 1.1.3 beta? Could I grab my hands on it?

Re: Fpse for Android Discussion/Feedback

Posted: Sun Mar 13, 2011 8:46 am
by LouCipher
max3000 wrote:
crualfoxhound wrote:I would like to see.
Open gl es on fpse.

If it looks as good as it does on the psx4droid
1.1.3 beta.

We in for a awsome upgrade in graphics. : D

I wonder, where the hell did you get to play with the 1.1.3 beta? Could I grab my hands on it?


Ah, that guy's in good with Zottd, don't ya know? Insider info. Me personally, I'm not interested. Had psx4droid for a good while, and watched it go from decent to crap in a fairly steady fashion. When a dev removes features that everyone loves, and when the demand he restore them (think screen scaling), his response is a sanctimonious explanation of why what they want isn't good (think foodie who tells you that what you like to eat is bad because your palette isn't sophisticated enough), I'm out. Don't care how impressive the next release is (if it ever happens), I'd rather go with a dev who's responsive to his users, and steadily improves the product, rather than offering a once-good lite version, and a now-crappy paid version. Any problems I've had with FPSE I can live with, because they were there from day one, and I'm just waiting on the fix, they weren't introduced in an update and then ignored. Schtruck rules!

Re: Fpse for Android Discussion/Feedback

Posted: Sun Mar 13, 2011 9:33 am
by k3vc4l
Have to agree that schtruck is very responsive to users whereas over the years, although I have been impressed with zodttd's obvious devving skills, he runs very hot & cold on projects...
However you have to remember that these guys generally do these things as a challenge, so all of them need to be commended for their dedication. :)

Re: Fpse for Android Discussion/Feedback

Posted: Sun Mar 13, 2011 11:48 am
by crualfoxhound
Deleted post