Fpse for Android News

Dalton85
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Re: Fpse for Android Discussion/Feedback

Postby Dalton85 » Fri Feb 18, 2011 12:24 am

schtruck: Is it possible to add:
- "No sound" option ? It would be great for devices with low CPU/GPU power
- FPS counter - would help to estimate what config is best and if there is a difference between versions speed

Serph
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Re: Fpse for Android Discussion/Feedback

Postby Serph » Fri Feb 18, 2011 12:26 am

Thank you so much schtruck, I'll make some testing and tomorrow will get you some feedback.

P.S: You're the man!

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Feb 18, 2011 12:27 am

Dalton85, i 'm very disapointed by the reaction after my mistake, i'll check too times next time before updating.

Yes i'll add that in the next version.

Dalton85
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Re: Fpse for Android Discussion/Feedback

Postby Dalton85 » Fri Feb 18, 2011 12:34 am

schtruck: I'm sorry if I offended you in any ways . Never had such intension... I just suggested those 2 changes...
I'm really grateful for your work - it's amazing tbh. I played some ps1 games on my old Hero using Psx4Droid and even without sound it was craply slow. Your app works great - there are minor slowdowns (in comparison to psx4droid) and I simply have no words to thank you as I should.
I suggested to add no sound option becouse of little bug i encountered after upgrade from version 1 to 2 when after loading savestate i had no sound... and game was like 50% faster.
This trick worked on psx4droid and i wondered if there is possibility to add this option here as well as I intend to stay with this app for quite a while.

Once more time than: Great job with this emulator! It is worth every penny !

linxbek
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Re: Fpse for Android Discussion/Feedback

Postby linxbek » Fri Feb 18, 2011 12:38 am

sticky keys remains on galaxy s phones. ... plz fix it

tl_33
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ROM: 2.2.1

Re: Fpse for Android Discussion/Feedback

Postby tl_33 » Fri Feb 18, 2011 12:39 am

schtruck wrote:with th yesterday version it worked?


Yesterdays version is what made it stop working. l reset the data but still goes black after logos.

dgg04
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Re: Fpse for Android Discussion/Feedback

Postby dgg04 » Fri Feb 18, 2011 12:40 am

Thanks for the quick update! Works fine now.

Except my start button in shifted over under my select button in portrait mode.

Is everyone still experiencing sounds issues when loading a saved game in MGS using the on the fly save system in Fpse?

Anyway keep up the good work schtruck and thanks for the great support!

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Feb 18, 2011 12:44 am

Clear datas , it's because first time emu is run , it check if main config file is there , if not it generate everything, included skins.

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Ti3noU
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Re: Fpse for Android Discussion/Feedback

Postby Ti3noU » Fri Feb 18, 2011 1:00 am

This last update is great Schtruck, faster overlays and organizable buttons = love it.
My sound problems on Rayman 2 seems semi-fixed too, for whatever reason.
Amazing work.

For the sticky keys "bug", it seems to touch many different devices.. My HD2 is touched, as my Galaxy S.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Feb 18, 2011 1:19 am

good , i'd like to reproduce this problem on my hd2, which android rom and which game are you using ?


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