Fpse for Android Discussion/Feedback

User avatar
radji
Member
Posts: 38
Joined: Tue Jan 01, 2013 5:47 pm
Primary Device: HTC One M8
Operating System: Android 5.0.1
ROM: Modded/deodexed stock rom
Location: San Diego, CA

Re: Fpse for Android Discussion/Feedback

Postby radji » Sat Apr 18, 2015 5:03 am

schtruck wrote:you Stay pressed onto game icon then audio and fast audio plugin then restart fpse

you'll see differences in quality, and speed, but i don't know about Click in sound.

Updated to 0.11.166. Sound skipping got way worse. Switched to the fast audio plugin. Sound skipping got even worse. I tried converting the FF9 image from iso to bin/cue to see if that helped. It didn't. Sounds still skips horribly regardless if the video mode is on OpenGL (HD or Soft Advanced) or software decoding.

Not sure what else could be causing the issue. :evil: :evil: :evil: :evil:

User avatar
schtruck
Site Admin
Posts: 2066
Joined: Tue Jan 13, 2009 8:52 am
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Location: PARIS
Contact:

Re: Fpse for Android Discussion/Feedback

Postby schtruck » Sat Apr 18, 2015 10:47 pm

Things get worse is not due to new version ... i m sure you re facing thermal trottling. Have you got a snapdragon?

if my device is already warm and i run fpse the cpu run at 1199mhz and even less on my note4...

When cold and run fpse i can play many minutes without trottling problem.

The screen brightness accelerate the problem if set to high... device get warm very quickly.


On nvidia proc... qualcomm before s600 and exynos trottling exist but happen much less oftenly

User avatar
radji
Member
Posts: 38
Joined: Tue Jan 01, 2013 5:47 pm
Primary Device: HTC One M8
Operating System: Android 5.0.1
ROM: Modded/deodexed stock rom
Location: San Diego, CA

Re: Fpse for Android Discussion/Feedback

Postby radji » Sat Apr 18, 2015 11:06 pm

Yes, my HTC M8 uses a Snapdragon.

Wouldn't it cause throttling of he video as well? The video actually looks very good. Never skipping or stuttering.

I would expect thermal throttling to happen after playing for some time, but when I start the game, my device is not warm so there should not be any throttling.

User avatar
schtruck
Site Admin
Posts: 2066
Joined: Tue Jan 13, 2009 8:52 am
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Location: PARIS
Contact:

Re: Fpse for Android Discussion/Feedback

Postby schtruck » Mon Apr 20, 2015 1:16 am

Ok if you set fast cdrom reading from system menu Does it fix the sound issue?

User avatar
radji
Member
Posts: 38
Joined: Tue Jan 01, 2013 5:47 pm
Primary Device: HTC One M8
Operating System: Android 5.0.1
ROM: Modded/deodexed stock rom
Location: San Diego, CA

Re: Fpse for Android Discussion/Feedback

Postby radji » Mon Apr 20, 2015 1:30 am

It does not. But I played with the audio settings. I got the distortion/skip down low by disabling enhanced audio interpolation and setting audio latency to 45. Any higher and the distortion comes back, any lower and it makes the game run slow.

Q8-V08
Member
Posts: 50
Joined: Tue Feb 18, 2014 12:21 am
Primary Device: Nexus 7 2013

Re: Fpse for Android Discussion/Feedback

Postby Q8-V08 » Mon Apr 20, 2015 11:52 am

Sometimes when switching between the plugins or stopping and restarting fpse again,
the device slightly slows down and I get a strange ripple effect when scrolling in other apps,
the ripple effect doesn't go away unless I reboot.

Laska
Member
Posts: 66
Joined: Sat Dec 20, 2014 12:24 pm
Primary Device: Motorola XT894
Operating System: Jelly Bean 4.1.2
ROM: Stock (debloated)

Re: Fpse for Android Discussion/Feedback

Postby Laska » Mon Apr 20, 2015 2:48 pm

Q8-V08 wrote:Sometimes when switching between the plugins or stopping and restarting fpse again,
the device slightly slows down and I get a strange ripple effect when scrolling in other apps,
the ripple effect doesn't go away unless I reboot.


I have also noticed this strange behaviour...

Q8-V08
Member
Posts: 50
Joined: Tue Feb 18, 2014 12:21 am
Primary Device: Nexus 7 2013

Re: Fpse for Android Discussion/Feedback

Postby Q8-V08 » Tue Apr 21, 2015 6:35 am

I've also found it nearly always happens when changing the force resolution.
I made a video of the rippling, not sure how well the video shows it but you should be able to see the R and e rising above and below eachover in Re: Fpse for Android Discussion/Feedback

https://vid.me/bMKY

User avatar
schtruck
Site Admin
Posts: 2066
Joined: Tue Jan 13, 2009 8:52 am
Primary Device: HTC HD2
Operating System: WM 6.5.1 21869
ROM: 1.66
Location: PARIS
Contact:

Re: Fpse for Android Discussion/Feedback

Postby schtruck » Tue Apr 21, 2015 10:10 am

Hmm. I checked suikuden 2 problem and this game need strangely a different timing... it s like they dont use the vsync and this game could run at max speed which mean close to 70fps on a ps1.

Force the framerate to 70fps and videos look like good as well as game.

User avatar
radji
Member
Posts: 38
Joined: Tue Jan 01, 2013 5:47 pm
Primary Device: HTC One M8
Operating System: Android 5.0.1
ROM: Modded/deodexed stock rom
Location: San Diego, CA

Re: Fpse for Android Discussion/Feedback

Postby radji » Wed Apr 22, 2015 3:10 am

Still getting sound distortion. It's occurs on headphones as well, so it's not a speaker issue.

Also, on OpenGL Soft Advanced, how do I get the plugin to render at higher resolution? I'm using the HQ4X scaler shader and have the HD resolution set to 4x. Yet the polygon rendering is very grainy.

My screen resolution is 1920 x 1080.


Return to “News”

Who is online

Users browsing this forum: No registered users and 1 guest

cron