schtruck wrote:i have tested Vagrant Story With FPse on Galaxy Note and HTC One X. on note it's fast but when in battle it's very slow. On HTC One X it's very fast everytime. So the problem is this shitty MALI400 driver.
FPse on HTC One X is a dream!! never saw that before.
Will release FPse 0.11.17 tomorow. After i'd like to add new multi language with new xml and new documentation.
Last changes i did are the Back button used as menu button on ICS, and globally menus are more solid. When at loader you press back you see greetings pages and on all version of android you'll have to press back another time to draw a new light menu where you can Load ISO, Configure , printing Documentation or quit.
OpenGL plugin has just been updated, i found somes problems with Logs set that could slowdown a lot of emuation...
so you finally went for it. Congratulations on getting One X
My One X arrives tomorrow
cant wait to try Fpse on that bad boy
btw have you updated the database for the OGL options ?? just wanted to remind you
having to set different OGL options for each game every time is a nightmare !!
because not all games are the same, they require different options, so it would be nice if Fpse remembers each game OGL settings like in soft mode.
"Only
strength can
cooperate.
Weakness can only
beg" Dwight
D. Eisenhowe
1890-1969, Thirty-fourth President of the USA <--- he also had a
D like Monkey
D. Luffy those guys are everywhere