Fpse for Android Discussion/Feedback

Laska
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Re: Fpse for Android Discussion/Feedback

Postby Laska » Fri Apr 10, 2015 4:24 pm

schtruck wrote:Try this:

get plugins from http://www.fpse.net/plugins247.zip

Rename them to fpseplugins.zip and move it to /sdcard then reset settings and restart fpse .

If it doesn t work try the same but with plugin250.zip

Let us know


It helped! Thank you very much!
Shoul I also check plugin2500.zip?
In what situation soft opengl plugin is usefull?

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Apr 10, 2015 4:29 pm

yes please try 250 too, i need to know if it's a ARMv7 detection error.

After if you can try with plugins250.zip and plugins250v7.zip, let me know results please

and last, please run a game then close the task fpse then run fpse another time, it will create a crash log into /sdcard/fpsecrashlog.txt ,please send me this file.

Laska
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Re: Fpse for Android Discussion/Feedback

Postby Laska » Fri Apr 10, 2015 5:29 pm

schtruck wrote:yes please try 250 too, i need to know if it's a ARMv7 detection error.

After if you can try with plugins250.zip and plugins250v7.zip, let me know results please

and last, please run a game then close the task fpse then run fpse another time, it will create a crash log into /sdcard/fpsecrashlog.txt ,please send me this file.


plugins250.zip and plugins250v7.zip causing force close, I cannot attach the log file besause of it's extension.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Apr 10, 2015 5:38 pm

send it to schtruck@gmail.com please.

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radji
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Re: Fpse for Android Discussion/Feedback

Postby radji » Fri Apr 10, 2015 6:47 pm

schtruck wrote:send it to schtruck@gmail.com please.

Had to leave it on OpenGL HD mode. OpenGL soft mode would cause game to freeze when going from ingame movie to gameplay. Graphics were also very pixelated in OpenGL soft mode.

No change in sound, it still crackles in and out no matter what the latency settings are.

(running FF9 on HTC M8; Android 5.0.1)

Laska
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Re: Fpse for Android Discussion/Feedback

Postby Laska » Fri Apr 10, 2015 6:50 pm

schtruck wrote:send it to schtruck@gmail.com please.


I've sent it.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Apr 10, 2015 8:33 pm

radji wrote:
schtruck wrote:send it to schtruck@gmail.com please.

Had to leave it on OpenGL HD mode. OpenGL soft mode would cause game to freeze when going from ingame movie to gameplay. Graphics were also very pixelated in OpenGL soft mode.

No change in sound, it still crackles in and out no matter what the latency settings are.

(running FF9 on HTC M8; Android 5.0.1)


if you can make a video , i'd like to hear sound problem, and what is the latency value when you are recording.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Apr 10, 2015 8:34 pm

Laska wrote:
schtruck wrote:send it to schtruck@gmail.com please.


I've sent it.


Surely a mistake coz i received Porn

Btw i have fixed the problem with SGX540. can you confirm your processor is a OMAP 44xx?

i you're ready i can send you the fixed fpse version to check

Laska
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Re: Fpse for Android Discussion/Feedback

Postby Laska » Fri Apr 10, 2015 9:46 pm

schtruck wrote:
Laska wrote:
schtruck wrote:send it to schtruck@gmail.com please.


I've sent it.


Surely a mistake coz i received Porn

Btw i have fixed the problem with SGX540. can you confirm your processor is a OMAP 44xx?

i you're ready i can send you the fixed fpse version to check


Sorry, surely it was a mistake. :( I've sent it once again.
Yes, it OMAP, here is full specification:
http://www.gsmarena.com/motorola_droid_4_xt894-4418.php

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radji
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Re: Fpse for Android Discussion/Feedback

Postby radji » Sat Apr 11, 2015 6:10 am

Not sure if there's an app I could use to record the screen and sound.

But I've got the latency at 200 right now. I've gone as low as 80 and as high as 350 but it still crackles and sounds distorted.
Last edited by radji on Sat Apr 11, 2015 7:56 am, edited 1 time in total.


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