I am unable to even load up Legend of Legaia with the new FPSe with the new OpenGL plugin with my SCH-i515 CDMA Galaxy Nexus (SGX540)
Last version I was also able to play Diablo (PSX) relatively smoothly. Now, it has black lines in between all of the tiles and the framerate is 13-20 instead of 60-120.
These are probably effects of the AA being on constantly.
I was able to load Legend of Legaia up with the last version but it'd run at like 15-35fps, even with frameskip enabled. I have a feeling this is because the resolution is so high (it's 1184x720) -- there's no option to change the output resolution so I don't think I'll be able to use the OpenGL plugin with any games.
I am hoping to be able to play in the future with the pretty graphics of OpenGL, but until then I can stick with the software renderer. Thanks for all of the great work schtruck & LDChen, I've been following FPSe(CE) for years now, ever since I was a Windows Mobile user.
What is the e-mail we can reach you at in order to get this test version of the new plugin in order to give feedback?
edit:
It was auto save-state not playing friendly between software/OpenGL plugins that was not letting me load up LoL. All titles are still extremely lag-ridden, though. It's probably the AA issue like everyone says. I excitedly await the updated plugin.