Fpse for Android News

nmayes213
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Primary Device: Ouya

Re: Fpse for Android Discussion/Feedback

Postby nmayes213 » Thu Jul 04, 2013 1:02 am

Thanks for giving us Ouya gamers Start and Select buttons! But since the update L1 does not work.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Thu Jul 04, 2013 7:01 am

Oops, ok i just pushed an Fixed version for OUYA and L1 button.

WarMachine01
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Operating System: Android

Re: Fpse for Android Discussion/Feedback

Postby WarMachine01 » Thu Jul 04, 2013 6:04 pm

Brilliant update. Any news on Open GL on the s4? seems to lag a lot, is this a known bug?

WarMachine01
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Re: Fpse for Android Discussion/Feedback

Postby WarMachine01 » Thu Jul 04, 2013 11:01 pm

Yes I believe so..is this something that won't be able to run with this phone then? "(

nmayes213
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Primary Device: Ouya

Re: Fpse for Android Discussion/Feedback

Postby nmayes213 » Fri Jul 05, 2013 6:33 am

Thanks for the Ouya update! Works like a charm!

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Sun Jul 07, 2013 9:39 pm

Just pushed FPse 0.11.108 to the market:
- Fixed Audio engine for better emulation
- Fixed possible crash when loading savestate
- Fixed L1 button not working for OUYA


About sound fix, on my side i got better sound now, close to perfection on my prefered games, tempo, sound quality is far better than previous version for me, let me know for you.

Crugath
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Re: Fpse for Android Discussion/Feedback

Postby Crugath » Mon Jul 08, 2013 9:51 am

with .108 I've noticed music in the Final Fantasy IX intro is a lot cleaner. There's no clicks or pops when the note changes, it's nice and smooth.

Final Fantasy VII sounds the same, as does Symphony of the Night. Final Fantasy VIII's music sounds accurate (at least Balamb Garden) but menu sounds are still a little off.

Sarkie
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Re: Fpse for Android Discussion/Feedback

Postby Sarkie » Mon Jul 08, 2013 9:57 am

@schtruck Do you care about games that don't work? Such as FIFA 98 and NBA 2000, they might be using the same PSX code, they always crash on load for me.

Suicidal.Banana
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Re: Fpse for Android Discussion/Feedback

Postby Suicidal.Banana » Mon Jul 08, 2013 1:29 pm

Can i suggest its time to look at updating the site again?
The reason i ask is that the current site is still loaded with Windows Mobile info, i'm certainly not saying that's bad (and it should definitely stick around) but i guess its safe to say 99% of the users are on Android now, so the info is kind of redundant, and it would be nice to see the gamelist again/be able to select what games work on the Android version.

Also, although i fully understand its a whole different ballgame on Android, will we ever see the return of skins? :)

And finally, good to see FPSE(CE) still going strong, and even better to see OUYA mentioned in the changelogs, keep up the ever fantastic work! (and re-add the donate buttons tbh) :D
Im a FpseCE supporter!

arogance1
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Re: Fpse for Android Discussion/Feedback

Postby arogance1 » Mon Jul 08, 2013 3:17 pm

There needs to be a Ouya specific forum as currently, all issues are being posted in the Windows Forum.

I agree that the List of Game-Specific issues needs looking at, cleaning up and updating as most faults have probably now been resolved


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