Fpse for Android News

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Mon Oct 24, 2016 5:39 pm

Good news guys!

A new incredible version of FPse is available to Playstore!

FPse 0.11.181:
- Fixed Crash on enable & disable onscreen buttons menu
- Fixed Crash with somes PPF patch files
- Fixed Crash on Android 7.1 (Pixel ,etc...)
- Fixed Multi button 8 move & resize feature
- Enlighted a lot of the memory footprint of FPse,
This make it working faster

The huge optimisation applied due to incompatibility of Android 7.1 with previous version make FPse incredibly lighter and faster!
in example my nearly 6 years old device, Xperia Play, can play many games in OpenGL high Definition without Frameskip activated!

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Sun Oct 30, 2016 9:22 am

An New update of FPse for Android is available to the PlayStore:

FPse 0.11.182:
- Fixed Dropbox saves crash
- Fixed Loadstate corruption
- Fixed Software HD Loadstate problems
- More fixes

I have fixed a problem with Internet access which could cause crash too.

Software High Definition video mode has now loadstate fixed , previously it was possible to have corrupted gfx when loading savetstate

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Thu Nov 03, 2016 7:29 pm

I just pushed a very important update with fixes and huge improvement!
FPse 0.11.183:
- Fixed a serious bugs that could cause corrupted GFX and even crash
- Fixed a possible Download plugins error
this new version include an important Fix and Improvement for Devices running on ARM and with multi core! a new Multi threading code fix the OpenGL high definition problems and gives huge speed for all other Video mode.
Keep in mind:
Press onto game cover to change the video mode for a game.
Video mode opengl high definition is now working great on any devices, including Nvidia SHield , Shield TV and any device running on ARM or X86. There is no more bug with this great video mode and the speed is always the same, it's very stable.

the threading bugs started on version 0.11.178. the new one is really great!

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Nov 04, 2016 3:54 pm

A quick update of FPse for ARM device!
FPse 0.11.184:
- Relaxed the CPU for Less heat and slowdown after few minutes on ARM devices

Not sure why, but the result is incredible now. Enjoy

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Mon Nov 14, 2016 9:02 pm

The New version of FPse is new available to Play Store now!
FPse 0.11.185:
- Added Dual Screen multi player mode with Pad or Guncon!
Play with two players on your Smartphone or Tablet
- Fixed Guncon on port 2
- Fixed Policenaute Guncon scene
- Fixed Point Blank 3 Guncon support
- Added selection for Pad 1 type and Pad 2 type
- Added Special button controller selection
Switch from controller 1 to 2 quickly
Defeat the boss on MGS or play easyly with Policenaute
- Fixed Winning Eleven 2002 crash
And surely more games
- Many more fixes
I have added A new server in backup to download plugins if the first one fail.
Now FPse is smarter about External Gamepad, and configure them automatically.
Check the screen shot justs below about the new dual screen multiplayer mode! it works with Gamepad or with Guncon, this mean you can even play games like Point Blank , Loaded, Tekken , Bloody roar, Soccer games etc..
A Phablet or Tablet is recommend. it's really fun.

device-2016-11-14-211223.png
device-2016-11-14-211223.png (1.4 MiB) Viewed 1726 times


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device-2016-11-14-212240.png (1.17 MiB) Viewed 1726 times


device-2016-11-14-212712.png
device-2016-11-14-212712.png (1.21 MiB) Viewed 1726 times

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Wed Nov 30, 2016 9:51 pm

Great news!!

The next version of FPse (0.11.186) will include a fix on audio plugin that make now incredible high quality and this with everything extremely smooth rendering, no more micro stuttering!!! can't believe it my self :D

In the meantime i have added another great feature: Auto detection of Bad framerate and if FPse consider it's not fast enought it will ask you to switch for you the frameskipping.

FPse run now very fast on my very old Xperia play, with great sound and in opengl HD! A dream come true!

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Re: Fpse for Android Discussion/Feedback

Postby GITech » Mon Dec 12, 2016 3:10 am

Cool Schtruck, I'll do my usual testings and see how it goes, as usual. ;) :)

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Tue Dec 20, 2016 3:14 pm

Good news Guys!! Christmas for PSX emulation is coming early this year!

i'm preparing it now FPse 0.11.186 to be pushed to the market within 24hours:
- Optimized for speed up
- Improved rendering accuracy for smooth and hd soft modes
- Fixed Freeze on Valkyrie Profile US and Chronocross
- Fixed Glitches on Monkey Hero and The Grinch
- Fixed Crash on Urban chaos
- Fixed PBP file support > 2gb
- Fixed Audio plugin glitches on some devices
- Fixed Multiplayer over network
- Fixed crash on android 7.1
- Fixed English translation (thx to David P)
- Fixed .CCD and .SUB support
- Improved guncon accuracy


we'll make some videos with tutorials to help you to discover how to tune settings to get the best experience
in a short list of new game working you can add UK version of Resident Evil 3 and European version of Spyro 3.

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Re: Fpse for Android Discussion/Feedback

Postby P.A » Thu Dec 22, 2016 9:47 pm

schtruck wrote:Good news Guys!! Christmas for PSX emulation is coming early this year!

i'm preparing it now FPse 0.11.186 to be pushed to the market within 24hours:
- Optimized for speed up
- Improved rendering accuracy for smooth and hd soft modes
- Fixed Freeze on Valkyrie Profile US and Chronocross
- Fixed Glitches on Monkey Hero and The Grinch
- Fixed Crash on Urban chaos
- Fixed PBP file support > 2gb
- Fixed Audio plugin glitches on some devices
- Fixed Multiplayer over network
- Fixed crash on android 7.1
- Fixed English translation (thx to David P)
- Fixed .CCD and .SUB support
- Improved guncon accuracy


we'll make some videos with tutorials to help you to discover how to tune settings to get the best experience
in a short list of new game working you can add UK version of Resident Evil 3 and European version of Spyro 3.


Hello Dear schtruck. On 185 (latest I tried since a half year) and recent 186 - German Metal Gear Solid (SLES-01507) crashes after New Game menu on OpenGL HD mode. Issue is reproducing every time. The phone is Galaxy A5 2016 (A510F).

Thank You.

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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Tue Dec 27, 2016 8:49 am

Yes a mistake in configuration, just let Offscreen Drawing and Frame Texture set for this game quit and restart

then it will works


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