i900frenchaddict wrote:illuminerdi wrote:
I'm also getting the same error in Resident Evil 2 and Tekken 3 where it renders parts of the screen duplicate in the margins
32 but rendering is on but this still happens. Its overwriting the on-screen pad.
These are all bugs for Xperia Play
Don't you use "original screen size"? I have that kind of duplicate image in the margin only if I activate this option
thefitz wrote:I'm really happy with the look and performance of 0.11.13 in software mode, so I'm just going to stick with that until all the OpenGL issues get rectified and there's a release that everybody agrees is a significant improvement.
schtruck wrote:about SGX540 slowdown it's surely related to drivers, and i think that's the same for Andreno 220.
Peopgpuopengl plugin use much memory and try to allocated up to 256 textures progressively. Perhaps the driver is limited in term of memory allocable.
Rellen wrote:schtruck wrote:about SGX540 slowdown it's surely related to drivers, and i think that's the same for Andreno 220.
Peopgpuopengl plugin use much memory and try to allocated up to 256 textures progressively. Perhaps the driver is limited in term of memory allocable.
Does this mean that there's a potential fix for it coming in the future, or even a way for us to change our drivers?
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