schtruck wrote:About the multitouch problem it seems it's related to Samsung devices only.
there is something to understand, i'm working with azerty16 to fix that shortly. in fact in multi touch there is a big delay after releasing one button, when two where pressed previously...if you find somes informations somewhere you're welcome.
Now with last update i have broken the Transparency level, i'll fix it immediatly.
About vibration keys i'll add that in a next update too.
actually I'm facing the same problem with my Desire HD !!
i hate to be the one who breaks this bad news to you
also vibration doesn't work i've tried high and medium and low (with analog of course) but it doesn't work
and i know the game supports it cause it does vibrate on FpseCE on my HD2 but not with Fpse for Android
and the thing i noticed with the last update that CDDA music doesn't work like before (it was working before the update) !! it just gives a very disturbing noisy sound anyone else having the same thing ??
I'm using a rooted droid and I just purchased Fpse.
So far it is working well with MGS, I turned on SPUsync and I was able to start a new game. I also turned off the overlay controls and am just using hardware controls to play in landscape mode. This greatly improved the performance.
However, I'm running into a problem when I try to use the save feature built into Fpse.
It saves okay and I can load back to the spot where I saved but I lose all sound.
Any help would be appreciated or is this a known issue?
same thing here sound breaks after loading .. just in MGS other games are fine by the way !!