Is there a reason why there is never a response to my question about FF7? Not trying to nag, but this is real game breaking stuff.
Why does the Battle animation fail when using OpenGL? Freezes every time there is a battle.
i900frenchaddict wrote:Prfndhatrdofman wrote:Is there a reason why there is never a response to my question about FF7? Not trying to nag, but this is real game breaking stuff.
Why does the Battle animation fail when using OpenGL? Freezes every time there is a battle.
Just give me about 1 hour, I'm gonna try on the oneX
EDIT: it freezes for EVERY battle? As I did not have any saved game, I started a new game, and did a few battles without any problem (so after going out of the train, etc, the very beginning)
Just I had to remember to check "off screen drawing" to see my battle controls, that's all.
I was in openGL of course, with a .iso game of CD1
Or did I missunderstand? When you say "Battle animation fails", do you mean the animation at the beginning of every battle? If yes, I can pass through this on the One-X (Android Revolution HD 7.1.0 ROM, so last available base + stock kernel)
schtruck wrote:Just release FPse 0.11.29 and with what all SGII / SG Note and SGIII owners was waiting for longtime!!!
FPse 0.11.29:
- Important Fix (workaround) for Samsung Galaxy SII, SIII and Note , and all other MALI400 devices with OpenGL plugin!
Now you'll have huge speed without any trick and without need to switch to interpreter!
- Attempt to fix the Xperia Play circle button problem
mirek190 wrote:Hi struck
This is what I was able to observe on my SGS II - with kernel sayah ( you can change settings for gpu and cpu on it).
Lett's begin :
As you know GTA III ( for smartphone ) is very heavy game - especially with quality mod.
I was curious how game working with lower GPU mhz ( normally SGS II have 266 Mhz )
So I was runing the game with 40 Mhz GPU and game had around 15 - 18 FPS !!!
With 133 Mhz Mali-400 the GTA 3 has full speed.
After GTA 3 i run FPSE :
Tekken 3 - fpse 11.29 - the newest - gpu on ( texture filtering , etc )
Change GPU mhz :
SGS II CPU 1200 Mhz - GPU 266 Mhz - game has 29 Fps
SGS II CPU 1200 Mhz - GPU 40 Mhz - game has 29 Fps
SGS II CPU 1200 Mhz - GPU 400 Mhz - game has 29 Fps
But when I change CPU mhz :
SGS II CPU 1400 Mhz - GPU 40 Mhz - game has 34 Fps
SGS II CPU 1600 Mhz - GPU 40 Mhz - game has 37 Fps
As like you see the Gpu doing nothing at all.
Al work is on CPU.
Could you explain me why ?
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