Fpse for Android News

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Wed Nov 23, 2011 5:59 pm

@grape contact me by email plz

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Wed Nov 23, 2011 10:23 pm

ok i've worked on many fixes,

-finally star ocean 2 is fixed.
-no more freeze when saving a savestate or changing orientation.
-fixed file browser sticked to '..' and never change directory.
-Cheat 1 and 1 is now 1 and 2
-cheat menu for germans.

and i'm currently working on the old savestate loading problem. (it's more difficult than expected because new dma has bring many changes..)

hiei
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Re: Fpse for Android Discussion/Feedback

Postby hiei » Wed Nov 23, 2011 10:34 pm

Bug: When I try and change location for game saves the games refuse to keep the change. I hit save default and then I hit load default, loar game and it works. But next time I try I have to hit load default for save states for them to show. Also tried in main menu to set as default for new games and it doesn't work either.

-hiei

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Wed Nov 23, 2011 10:43 pm

yes hiei, this problem is the same as the lock problem from loader when browsing and locked to '..'. now it's fixed.

illuminerdi
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Re: Fpse for Android Discussion/Feedback

Postby illuminerdi » Wed Nov 23, 2011 10:53 pm

schtruck wrote:About Parasite Eve 2, yes snif, we lost compatibility, we'll check the reason, but are you sure it worked in 0.10.53? because i've tested on PC version and it seems we lost compatiblity times ago.


I can assure you that PE2 was working in 0.10.60, as I have actually been playing through that recently on FPSE on my Xperia - I'm over halfway through the game, and this update has stopped me from playing more, but it was DEFINITELY working in the last version.

dannejanne
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Re: Fpse for Android Discussion/Feedback

Postby dannejanne » Thu Nov 24, 2011 12:41 pm

The last update has slowed down emulation on Xperia Play. The slowdowns in FF7 are back for example.

By the way, on which version did Valkyrie Profile start to work properly?

edit: nevermind found it it was 0.10.55 and I had a backup of 0.10.57. Good for me!

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crualfoxhound
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Re: Fpse for Android Discussion/Feedback

Postby crualfoxhound » Thu Nov 24, 2011 3:11 pm

@Schtruck
got a question off Yongzh for you.

Dualcore support how did you do it. Is it multi threaded cpu emulation. Or possibly 1 thread for cpu emulation 1 for video and possibly 1 for sound emulation.

Please explain to use. To make n64oid better for you,me and everyone.

Most appreciated mucker. Thanks.
Galaxy note 9 exynos

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Thu Nov 24, 2011 7:02 pm

@crualfoxhound, 1 thread for CPU, 1 for Audio and 1 for Video.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Thu Nov 24, 2011 7:03 pm

dannejanne wrote:The last update has slowed down emulation on Xperia Play. The slowdowns in FF7 are back for example.

By the way, on which version did Valkyrie Profile start to work properly?

edit: nevermind found it it was 0.10.55 and I had a backup of 0.10.57. Good for me!


I don't understand why somes people says it's slower, while for me and many it's faster, your FF7 is NTSC or PAL?

Seyer
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Re: Fpse for Android Discussion/Feedback

Postby Seyer » Thu Nov 24, 2011 8:13 pm

dannejanne wrote:The last update has slowed down emulation on Xperia Play. The slowdowns in FF7 are back for example.

By the way, on which version did Valkyrie Profile start to work properly?

edit: nevermind found it it was 0.10.55 and I had a backup of 0.10.57. Good for me!



Help me out and PM me a link? I need to play my saved states.


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