Fpse for Android News

thefitz
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Re: Fpse for Android Discussion/Feedback

Postby thefitz » Fri Jan 03, 2014 9:58 pm

I am not able to run those games at full speed on my device using FPse either.

ricardooldy
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Re: Fpse for Android Discussion/Feedback

Postby ricardooldy » Fri Jan 03, 2014 10:09 pm

Hi guys. Sorry, wasnt sure where to post. Just downloaded FPSE but when i get to menu screen with load game, load bios etc none of the options respond to my touch. Nothing i can do. Tried reinstalling. Any ideas??

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pauloslash
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Re: Fpse for Android Discussion/Feedback

Postby pauloslash » Mon Jan 06, 2014 5:20 am

Any solution to the locking of the controls?
In this new version crashes after 5 or 10 minutes, and unlocks after 5 to 30 minutes

Beyond the control also locks, notifications, popups, telephonic connections. Only game that keeps running smoothly

You do not have an application or version of the emulator that helps in debugging the problem?

EDIT
--------------------------------------------
Everything is now functioning normally, uninstalled it, deleted the folder .fpse, restarted the smartphone, installed again and the problem seems to have disappeared

Another problem that I have seen do not know whether it is with the emulator or the "Impaler's PSX EBOOT", when I create a eboot, Example: The 3 discs of "Final Fantasy VII" when I select the game in the emulator it lists the three as "Final Fantasy VII", instead of "Final Fantasy VII Disk1", "Final Fantasy VII Disk2" and "Final Fantasy VII Disk3"
Disregard the previous comment, the problem was in the GUI "Impaler's PSX EBOOT", i conducted the process by prompt and it worked perfectly

popstation_md.exe "Game Name" "Disc1 Name" "Disc2 Name" "Disc3 Name" <Game_ID> <Disc1_ID> <Disc2_ID> <Disc3_ID> <Disc1_CompressLevel(1-9)> <Disc2_CompressLevel(1-9)> <Disc3_CompressLevel(1-9)> <Disc1_ISO> <Disc2_ISO> <Disc3_ISO>
Final Fantasy VII
popstation_md.exe "Final Fantasy VII" "Final Fantasy VII Disc1" "Final Fantasy VII Disc2" "Final Fantasy VII Disc3" SCUS94163 SCUS94163 SCUS94163 SCUS94163 9 9 9 FFVII1.img FFVII2.img FFVII3.img
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Mon Jan 13, 2014 3:19 pm

ok guys , in my current works i have obtained a huge boost. i'm able now to use 2 cores and even 3 cores, on dual cpu i have 130% more fps, a games that ran at 60 FPS previously now run at 150fps.

it's still smooth but incredible speed. only for now in soft more but i'm working on a mode to enhance the resolution of the 3D rastering... a game that ran in 320x240 will run at 640x480.

GFX will look like High resolution without the negative aspects of OpenGL.

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pauloslash
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Re: Fpse for Android Discussion/Feedback

Postby pauloslash » Mon Jan 13, 2014 6:15 pm

The scan of the games has some problem, in manual mode it does not find all the games and the eboot with 4CD sometimes he just shows 2CDs, in automatic mode the eboot with several CDs are listed a few more games are ignored

Games in SD
    Ace Combat 3 - Electrosphere[SLPS02020].PBP
    Athena - Awakening from the Ordinary Life[SLPM86185].PBP
    Bomberman Party Edition[SLUS01189].PBP
    Bomberman World[SLUS00680].PBP
    Breath of Fire III[SLUS00422].PBP
    Bugs Bunny - Lost in Time[SLUS00838].PBP
    Bust-A-Move - Dance & Rhythm Action (Limited Edition)[SLPM01232].PBP
    Bust-A-Move 2 - Dance Tengoku Mix[SLPM86219].PBP
    Escaflowne, The Vision of (Limited Edition)[SLPS01014].PBP
    Koudelka CD4[SLUS01051].PBP
    Nightmare Creatures II[SLUS01112].PBP
    Oddworld - Abe's Exoddus[SLES01480].PBP
    Oddworld - Abe's Oddysee[SLUS00190].PBP
    Yu-Gi-Oh! Forbidden Memories[SLUS01411].PBP

filelist.txt

Code: Select all

SLPS-02020:Ace Combat 3 - Electrosphere [Disc1of2] :/storage/sdcard1/Jogos/ROMs/PSX/Ace Combat 3 - Electrosphere[SLPS02020].PBP:970126364:1
SLPS-02021:Ace Combat 3 - Electrosphere [Disc2of2] :/storage/sdcard1/Jogos/ROMs/PSX/Ace Combat 3 - Electrosphere[SLPS02020].PBP:970126364:1
SLPM-86185:Athena - Awakening from the Ordinary Life [Disc1of5] :/storage/sdcard1/Jogos/ROMs/PSX/Athena - Awakening from the Ordinary Life[SLPM86185].PBP:1170310588:2
SLPM-86186:Athena - Awakening from the Ordinary Life [Disc2of5] :/storage/sdcard1/Jogos/ROMs/PSX/Athena - Awakening from the Ordinary Life[SLPM86185].PBP:1170310588:2
SLPM-86187:Athena - Awakening from the Ordinary Life [Disc3of5] :/storage/sdcard1/Jogos/ROMs/PSX/Athena - Awakening from the Ordinary Life[SLPM86185].PBP:1170310588:2
SLUS-00680:Bomberman World :/storage/sdcard1/Jogos/ROMs/PSX/Bomberman World[SLUS00680].PBP:354378156:2
SLUS-00422:Breath of Fire III :/storage/sdcard1/Jogos/ROMs/PSX/Breath of Fire III[SLUS00422].PBP:194755004:2
SLUS-00838:Bugs Bunny - Lost in Time :/storage/sdcard1/Jogos/ROMs/PSX/Bugs Bunny - Lost in Time[SLUS00838].PBP:281345420:2
SLPS-01232:Bust-A-Move - Dance & Rhythm Action [Limited Edition] [Disc1of2] :/storage/sdcard1/Jogos/ROMs/PSX/Bust-A-Move - Dance & Rhythm Action (Limited Edition)[SLPM01232].PBP:254640028:2
SLPM-86219:Bust-A-Move 2 - Dance Tengoku Mix :/storage/sdcard1/Jogos/ROMs/PSX/Bust-A-Move 2 - Dance Tengoku Mix[SLPM86219].PBP:249755324:1
SLPS-01014:Escaflowne, The Vision of [Limited Edition] :/storage/sdcard1/Jogos/ROMs/PSX/Escaflowne, The Vision of (Limited Edition)[SLPS01014].PBP:421915356:2
SLUS-01102:Koudelka [Disc4of4] :/storage/sdcard1/Jogos/ROMs/PSX/Koudelka CD4[SLUS01051].PBP:355221180:1
SLUS-01112:Nightmare Creatures II :/storage/sdcard1/Jogos/ROMs/PSX/Nightmare Creatures II[SLUS01112].PBP:409071164:2
SLES-01480:Oddworld - Abe's Exoddus [Disc1of2] :/storage/sdcard1/Jogos/ROMs/PSX/Oddworld - Abe's Exoddus[SLES01480].PBP:861100588:1
SLES-11480:Oddworld - Abe's Exoddus [Disc2of2] :/storage/sdcard1/Jogos/ROMs/PSX/Oddworld - Abe's Exoddus[SLES01480].PBP:861100588:1
SLUS-00190:Oddworld - Abe's Oddysee :/storage/sdcard1/Jogos/ROMs/PSX/Oddworld - Abe's Oddysee[SLUS00190].PBP:536266220:2
SLUS-01411:Yu-Gi-Oh! Forbidden Memories Souvenirs interdits :/storage/sdcard1/Jogos/ROMs/PSX/Yu-Gi-Oh! Forbidden Memories[SLUS01411].PBP:213960124:1

Sometimes it recognizes the "Bomberman Party Edition" and sometimes "Bomberman World" to recognize both i rename them, "Bomberman Party Edition [SLUS01189]. PBP" to "SLUS01189.PBP" and "Bomberman World [SLUS00680]. PBP" to "SLUS00680.PBP", 2 are recognized, but "Escaflowne, The Vision of (Limited Edition)" disappears from the list, whenever I change the name of some games sometimes one game disappears from the list and the other appears.
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Re: Fpse for Android Discussion/Feedback

Postby Idiotekque » Mon Jan 13, 2014 9:35 pm

schtruck wrote:ok guys , in my current works i have obtained a huge boost. i'm able now to use 2 cores and even 3 cores, on dual cpu i have 130% more fps, a games that ran at 60 FPS previously now run at 150fps.

it's still smooth but incredible speed. only for now in soft more but i'm working on a mode to enhance the resolution of the 3D rastering... a game that ran in 320x240 will run at 640x480.

GFX will look like High resolution without the negative aspects of OpenGL.


So are we able to do this too? What settings do we need to make this happen?

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Re: Fpse for Android Discussion/Feedback

Postby mckimiaklopa » Tue Jan 14, 2014 1:24 am

schtruck wrote:ok guys , in my current works i have obtained a huge boost. i'm able now to use 2 cores and even 3 cores, on dual cpu i have 130% more fps, a games that ran at 60 FPS previously now run at 150fps.

it's still smooth but incredible speed. only for now in soft more but i'm working on a mode to enhance the resolution of the 3D rastering... a game that ran in 320x240 will run at 640x480.

GFX will look like High resolution without the negative aspects of OpenGL.


Ooh,nice.Well,before the implentation of hi-res GFX in software mode,I hope dithering or 32 bit colors will be implemented first in software mode

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Re: Fpse for Android Discussion/Feedback

Postby kingkoopa505 » Tue Jan 14, 2014 10:58 am

Hello, im using the latest market version of FPse and am having a hard time mapping triggers and the right analog. I read the updates and it is indicating this is resolved, howeverit doesnt seem to be the case. Please help.


Nvidia shield - Not rooted - latest updates.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Wed Jan 15, 2014 5:13 pm

no need to map, it's mapped already, select buttons is just emulated by touching the screen ; all others are mapped automatically.

now just be sure you switched well to analog pad from gamepad menu and that the psone game support well dual shock...

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Jan 17, 2014 6:19 pm

Ok guys, i progressed with the New Software GPU Plugin which render in HD. GFX are much more sharp.....still need somes works, but the current status gives at lest very good results.

this beta version has Multi core option for soft mode, incredible speed! Spyro the dragon 2 run at 400fps on S800...
I fixed a possible crash when scanning storages.(reported meny times...)

Upgraded the OpenGL plugin which gives much more sharper gfx now, and emulation is much better.

I have modified another thing related to sound engine. it reduce the latency to minimum. I want to calculate this more automatically now...


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