schtruck wrote:@DarkBahamut, on which device are you running FPse? it's true that on somes device where the Latency is too high (IE, old OMAP cpu ), the Default configuration is really bad, but switching off SPUsync fix the problem. The current audio plugin has itself a HIgh latency in SPUSYNC mode. I'll try to tune is directly from on of those old devices to find the best result...
Excuse the delayed reply to this. Not been using FPSE much recently but noticed there were quite a few sound related updates so decided to give it another try.
In FFVII The audio still isn't great at all, even with all the recent audio updates. Music plays okay for the most part, maybe 85-90% correct, but it still isn't quite right. The sound effects are the bigger issue, like menu sounds. They are much worse and are quite poor still. I've tried playing with the audio settings again including the manual latency setting but nothing makes it any better.
The graphic render has improved quite a bit though. In FFVII previous it was near unplayable in OpenGL. Massive issues, graphic corruption and so on, but now there's just some minor issues such as green/red lines in textures nearly all the time. Not ideal but much much better than it was before.
Device is Asus Transformer Prime (Tegra 3)