Hey schtruck. I just recently got a Samsung Galaxy S4 phone and decided to give FF7 another whirl after never getting opengl to work with FPSE on my Nexus 10. To my surprise the Galaxy S4 handles FF7 like a champ in opengl, however there is one small problem. Anytime you get into the battle screen, there's a slim banner of a duplicate window of the battle screen at the top of the game window. It's hard to describe, so I have taken screenshots of what is happening below. This happens on both portrait and landscape modes, as illustrated below.
What you are seeing does not happen outside of the battle screen, however. In menus and in the standard overhead view when walking around the game operates perfectly normal in both portrait and landscape modes. (See below for reference)
I am wondering if this has something to do with the window resolution, since you can see black bars where the game does not fully fit the screen in the overhead view. Perhaps in the battle view instead of putting black bars the game merely repeats itself for some reason. If there was a way to scale the resolution to fit my phone's resolution perfectly, I imagine this would get rid of the problem. If not, does anyone have any idea of another workaround that could fix this?
I should also note that this does not occur while in software mode, however I would prefer to use opengl so a fix would be much appreciated!