bluezeak wrote:- Sound is noticably worse than before. Both in timing and quality. It's not bad sound, it's just not as good as before.
- enhanced audio doesn't stick between restarting FPSE so I'm not sure if it's working
- enhanced audio - can't tell if it's making a difference, don't think so
- reduced latency - crashes phone FPSE back to new FPSE main menu, game doesn't load - but then I knew it would do that
I can confirm, that on version 11.50 'Enhance sound emulation' option doesn't stick between restarting FPSE. This option actually is making a huge difference in FF IX - with option turned off the sound is very "dry", without any reverberations. When I turn this option on the sound is gaining depth, a lot of reverb is used in the music. I have to turn this option on every time I start FPSE - please fix it.
I haven't seen much difference (in sound and/or performance) with 'Reduce Latency' option, but I keep it on.
Crugath wrote:(...)It would be great if there could be separate settings for the overlay pad in portrait and landscape - being able to have different controls visible and change the positioning for each orientation. (...)
(...)Also, if possible, I'd like to have more granular settings for transparency, rather than the current disabled/low/medium/high it'd be nice to be able to set transparency to a percentage. So if I wanted, I could set it to the maximum transparency and have invisible controls.(...)
I think that's a really good idea, it's something I'm missing in a gamepad configuration. It would be great to set buttons only slighty visible, because even with transparency set to high the buttons are still a little bit disturbing. I just want to know where my fingers should be and it would be enough if they were barely visible.
Btw. I have noticed small openGL fps boost which is great!
Overall, FPSE is definately heading into good direction
Great work schtruck!