Hi schtruck, on my side problems when using frame limiter + frameskip are not solved with this last update.
I have data of cpu usage in real time with an OSD (on screen display) and they are very interesting.
For example in Final Fantasy 9 I noticed these things during battles (in new software mode as well old software):
1) with no frameskip and no framelimiter game runs at about 42fps (cpu usage at 60%) when I hide battle menu I get 100% cpu usage with 90+fps
2) with frameskip enabled alone I get 90+fps with 100% cpu usage
3) with frameskip + framelimiter the game runs very slow (50fps but drops most frames) and cpu usage is at about 50%.
Overclocking cpu (single core) from 800mhz to 1200mhz doesn't affect fps when the cpu usage is low, so there must be a bottleneck somewhere.
Last edited by Carter07
on Mon Sep 17, 2012 8:09 am, edited 2 times in total.