shaolin95 wrote:This is a Galaxy S running ICS @ 1.55Ghz (power vr540)
sas.69 wrote:CloudStrife86 wrote:Also, a quick question, does there actually exist a version of the SGS2 with a MALI400? I have the exynos version, and the only alternative I knew of was the Tegra 2 one.
All of the SGS2 ( i.e. i9100 ) are with MALI400MP. Mine is with this video chip as well and I'm very satisfied with it.
fyatwyrio wrote:Actually the US Tmobile Galaxy S II and ATTs Galaxy S II Skyrocket use a 1.5 ghz Snapdragon S3 since it supports their 42mbps '4g' and the exynos doesn't. ATT also has the normal Galaxy SII which does have the exynos soc/mali400 gpu.
sas.69 wrote:shaolin95 wrote:This is a Galaxy S running ICS @ 1.55Ghz (power vr540)
Woow isn't this too risky ... overclocking your device with 550 MHz this are 55% more ?
I once had a 204 MHz motorola mpx220 and I destroyed the CPU with just 80 MHz more and this were just 39% more power.
Other than that my device SGS2 is running everything so far on 55-60 fps with the new ogl plugin
New player wrote:what games run on (Galaxy Note) after load new GPU plugin ( libopenglplugin.so ) in new FPSe version ?
zdubin wrote:Would rooting/overclocking my Motorolla Xoom solve the openGL issues? I don't think so, since turning on the frameskip has smooth frame rates, but it runs too fast (70-100 frames per second). Turning on both frameskip and framelimitter push the frame rate down to 50-60 frames per second, but the frame rate is not smooth and the animation is jerky.
Is there an option to frameskip 1 frame, 3 frames etc. like there used to be?
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