Fpse for Android News

Rotkaeqpchen
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Re: Fpse for Android Discussion/Feedback

Postby Rotkaeqpchen » Tue Dec 13, 2011 12:45 pm

Someone please let me test it on my Droid 3 with OMAP4430 (PowerVR SGX540), since it's not very common but the new Razr also has this CPU/GPU.

Schtruck, please contact me...

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Ti3noU
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Re: Fpse for Android Discussion/Feedback

Postby Ti3noU » Tue Dec 13, 2011 12:51 pm

@ Rotkaeqpchen
What about all the Galaxy S (1) series phones ?^^ (Talking about GPU only of course)

Rotkaeqpchen
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Re: Fpse for Android Discussion/Feedback

Postby Rotkaeqpchen » Wed Dec 14, 2011 10:17 am

Yes, I know. This is why I'm talking about that combination of OMAP4430 and the 540 GPU. I've seen some games that have problems with these devices. And I can remember that Yongzh has also patched his N64oid for this chipset. This is why I'd like to test it before it's release.

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Galaxy S

Postby gregory85 » Wed Dec 14, 2011 11:33 am

Remember about I9003 -> Omap 3, Cortex A 8, 1 GHz , SGX 530 ... without s.amoled

and about I9001 ->Qualcomm MSM8255 1,4 Ghz, Adreno 205 with s.amoled.

Name (I900x) suggest that will be a clone of I9000 (hummingbird, cortex A8 + SGX 540 + s.amoled) but thats not true. Probably some people dont know that SGX 530 is slower than Adreno 205, and that SGX 540 is faster than Adreno 205.
And if someone thinking about FPSE with OpenGL better to have SGX 540 or Adreno 205... SGX 530 is really old chip, something like Adreno 200.... of course i hope that OGL wil be working on SGX 530 and Adreno 200 (I still have HD2 with android)

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Re: Fpse for Android Discussion/Feedback

Postby gamerr » Thu Dec 15, 2011 11:09 pm

when the new version be released?

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Phaedrus Nine
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Re: Fpse for Android Discussion/Feedback

Postby Phaedrus Nine » Fri Dec 16, 2011 12:02 am

gamerr wrote:when the new version be released?


When it's ready.
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Re: Fpse for Android Discussion/Feedback

Postby gamerr » Fri Dec 16, 2011 12:08 am

and when will be ready? What day will come?

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Re: Fpse for Android Discussion/Feedback

Postby Phaedrus Nine » Fri Dec 16, 2011 12:12 am

gamerr wrote:and when will be ready? What day will come?


There is a lot of work to go into OpenGl, which I assume is what you're waiting for. Last version I saw was very much a work in progress on the Galaxy S2, but I know that particular CPU is having more issues. I would imagine Schtruck would want to get that sorted. You'll have to be patient for the release. I don't think it would be too long.

On the bright side, it does look absolutely gorgeous with OpenGL.
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Re: Fpse for Android Discussion/Feedback

Postby gamerr » Fri Dec 16, 2011 12:30 am

I am very pleased and grateful that soon will be opengl. Thanks for the great work. and performance enhanced by opengl?

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:)

Postby gregory85 » Fri Dec 16, 2011 10:24 am

I don't think it would be too long.

On the bright side, it does look absolutely gorgeous with OpenGL.


Sounds great (probably look even better :D ) . OGL is very important for me, because performance in FPSE with openGL is determinant of my next smartphone (buy SG Note or wait for something better). SG Note is now available in PL Orange :)


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