Fpse for Android News

kuronosan
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Re: Fpse for Android Discussion/Feedback

Postby kuronosan » Fri Apr 01, 2011 8:02 pm

In my games, landscape 4:3 goes all funky rainbow-like. Games only work in Fullscreen mode.

This'd be okay if it weren't so pixelated. I'm sure you'll get it fixed! Definite performance boost noted though.

Also, if it helps, every time it switches between 2D and 3D, there seems to be a small glitch which looks like the screen is resizing itself.

Are you hooking it to change resolution or something? It makes the game stutter once in a while.

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crualfoxhound
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Re: Fpse for Android Discussion/Feedback

Postby crualfoxhound » Fri Apr 01, 2011 8:22 pm

hi schtruck

having same graphic glitches as fyatwyrio
on wipeout xl

the track is not rendered and flashing

great work on update thou.
Galaxy S7

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Apr 01, 2011 8:29 pm

FPse 0.10.28 online:

- fixed centered Landscape Screen. (Crashed on somes devices, and screens had bad colors on somes games)

Thanks for feedback/

mirek190
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Re: Fpse for Android Discussion/Feedback

Postby mirek190 » Fri Apr 01, 2011 9:51 pm

Thanks schtruck
Colors now are fine.
But is still something wrong with music (CDDA) I hear only in one earphone.

kuronosan
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Re: Fpse for Android Discussion/Feedback

Postby kuronosan » Fri Apr 01, 2011 10:17 pm

Fixed it! Thanks schtruck!

Qwertymon
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Primary Device: advent vega \\ htc wildfire

Re: Fpse for Android Discussion/Feedback

Postby Qwertymon » Fri Apr 01, 2011 10:25 pm

hiya! cool app, Ive a few issues that are driving me nuts though, when ever I update it simply fails to run after it Ive downloaded it from the marketplace, and the only version that runs on my advent vega is 0.10, whihc im ok with but this time I forgot to app back up before I updated and well Ive fucked it.

I have trawled and searched from the tablets memory and I cant find where the memory card saves are kept or my save states, please any help would be hugley apreiacted I just hope that sooner rather then later one of the updates works on my tegra based device >_< and I can stop using a old ass'd version

waltercln
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Re: Fpse for Android Discussion/Feedback

Postby waltercln » Fri Apr 01, 2011 10:46 pm

^ i use a tegra device with no problems at all.


HDM wrote:Thread updated with the PSX4FPse skins

HERE



the shoulder buttons for the alternative are super small!!

Qwertymon
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Re: Fpse for Android Discussion/Feedback

Postby Qwertymon » Fri Apr 01, 2011 11:00 pm

my device has a 1000x600 res, which is what I assume is causing the problem, I still cant find where the hell it nativly puts the memory card saves though >_<

HDM
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Re: Fpse for Android Discussion/Feedback

Postby HDM » Fri Apr 01, 2011 11:56 pm

waltercln wrote:
HDM wrote:Thread updated with the PSX4FPse skins

HERE



the shoulder buttons for the alternative are super small!!


Oks thanks for notify, now if updated FIX L/R
Image
-PSX4FPse- -PadSx3- -Skins For Android-

bananaclawz
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Final Fantasy 7 / most games sound

Postby bananaclawz » Sat Apr 02, 2011 12:38 am

Hello everyone. Would it be possible to determine why sound for FF7 (sound effects) are like...incredibly glitchy? Forgive me for being a noob, but other than enabling SPU is there anyway to improve the sound in most of my games? The music sounds okay but the sound effects are horrid, like Cloud's slash sounds like...a garbled metal cling and game materia attacks sound...like incomplete 8 bit whiffs.

Thanks!


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