Fpse for Android News

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schtruck
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Re: Fpse for Android News

Postby schtruck » Wed Nov 11, 2020 10:09 pm

A great news!

FPse64 1.5 Beta is on the way,

here are changes:

FPse64 1.5 Changes:
- Fixed stupid audio slowdown on FFVII
- Fixed Dinocrisis 2 with Software High Definition
- Fixed installation issue on Android 5.1
- Improved speed for OpenGL high definition
- Fixed and Improved cheat engine
- Targeted to Android 10 , open for future updates and faster
- Fixed issue with none working menu button in a specific situation
- Support for more external storage
- Other minor fixes

check here how FPse64 1.5 run DinoCrisis 2! it's smooth with high quality!

https://youtu.be/XpD41H2SLN0

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schtruck
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Re: Fpse for Android News

Postby schtruck » Mon Nov 23, 2020 7:04 pm

Excellent news for PSone emulation lovers!

The next version of FPse64 will bring huge speed up, about 30% faster in any video mode.

All video timing has been recoded and fixed, the result is something very fast and smooth as never! for NTSC and PAL games!

Expect something that has never saw on a PSone emulator! on my device Games can run between 2000 and 3000 FPS!

The advantage is for low end devices which are now able to use OpenGL and OpenGL HD!

This version will bring many fixes for many games also and other fixes!

FPse64 1.6 is mostly ready so stay tunned!

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schtruck
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Re: Fpse for Android News

Postby schtruck » Wed Nov 25, 2020 7:29 pm

FPse64 1.6 is ready for a short period of Beta testing , check below incredible changes and fixes:

FPse64 1.6:
- Fixed Video timing which gives a real 30% boost on any device!
- Fixed Smoothness for NTSC and PAL, FPse64 is smooth as never!
- Fixed run from launchers like the famous DIG which gave black screen
- Fixed long pause like in GT2
- Fixed X-Men Mutant Academy 1 & 2
- Fixed Silent Hill PAL jumping video issue
- Fixed Spyro 3 PAL jumping load screen issue
- Fixed Kensei JAP freeze
- Fixed crash on 32bits by forcing OpenSL-ES to off
- Other minor fixes

danny19901
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Re: Fpse for Android News

Postby danny19901 » Thu Nov 26, 2020 12:22 am

schtruck wrote:FPse64 1.6 is ready for a short period of Beta testing , check below incredible changes and fixes:

FPse64 1.6:
- Fixed Video timing which gives a real 30% boost on any device!
- Fixed Smoothness for NTSC and PAL, FPse64 is smooth as never!
- Fixed run from launchers like the famous DIG which gave black screen
- Fixed long pause like in GT2
- Fixed X-Men Mutant Academy 1 & 2
- Fixed Silent Hill PAL jumping video issue
- Fixed Spyro 3 PAL jumping load screen issue
- Fixed Kensei JAP freeze
- Fixed crash on 32bits by forcing OpenSL-ES to off
- Other minor fixes
I just been playing a crash bandicoot trilogy PBP and not sure what issue is when I was using software mode worked great switched to opengl and oddly boxes weren't being displayed in game I tried multiple settings

Ok fixed issue lol I was mainly using the old FPSE not the 64bit one by accident but can't wait to try the new version out though I hope @schtruck will maybe add a add game manually to collection though or if you choose load game from homescreen menu it gets added to the collection of your games

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