Fpse for Android News

P.A
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Re: Fpse for Android Discussion/Feedback

Postby P.A » Sat Apr 22, 2017 11:03 pm

Huawei P9 Lite

P.A
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Re: Fpse for Android Discussion/Feedback

Postby P.A » Sat Apr 22, 2017 11:10 pm

I tried now to Disable Frame Texture and I managed to bypass water scenery, after enabling it back I have significantly lower performance and sound glitches on codec. Every time window offering enable frame skip is appear. Jumping in water with FT Enabled leads to crash.

Pleaesese kindly check. Thank You in advance.

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Re: Fpse for Android Discussion/Feedback

Postby Laska » Sun Apr 23, 2017 6:15 pm

schtruck wrote:Guy i just updated FPse for Android with some fixes for reported bugs and crashes like Savestate for Nexus 9 tablet or Galaxy S8/S8+
Enjoy this version which is great!
I have even tested the famous Samsung Dex on a galaxy S8+ and it's very impressively smooth! FPse is working so well on it.
Update now the new version of FPse for Android 0.11.188 and play with your PS games on your Android smartphone, tablet or Android TV!


Nothing change in my case... :(

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Mon Apr 24, 2017 7:01 am

Laksa can you send me by email or a link here of two videos running the same game and the two different version of fpse running in opengl . This will help me. Thanks

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Re: Fpse for Android Discussion/Feedback

Postby Laska » Thu Apr 27, 2017 9:10 pm

schtruck wrote:Laksa can you send me by email or a link here of two videos running the same game and the two different version of fpse running in opengl . This will help me. Thanks


Unfortunately I don't have device to record this but it is just slower, the framerate is lower. No any other glitch or bug.

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Fri Apr 28, 2017 6:41 am

Ok then send me an email . I 'll answer you with the old plugin complied to run with the last version of fpse

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Re: Fpse for Android Discussion/Feedback

Postby Laska » Sun May 21, 2017 3:52 pm

schtruck wrote:Ok then send me an email . I 'll answer you with the old plugin complied to run with the last version of fpse


Have you received my e-mail?

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schtruck
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Re: Fpse for Android Discussion/Feedback

Postby schtruck » Sun May 21, 2017 7:47 pm

Yes laska. I will check the opengl 1 plugin then will send you it to install manually

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Re: Fpse for Android Discussion/Feedback

Postby Laska » Sun May 21, 2017 9:35 pm

Ok. Thank you very much!

P.A
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Re: Fpse for Android Discussion/Feedback

Postby P.A » Sat Jul 22, 2017 10:02 pm

P.A wrote:I tried now to Disable Frame Texture and I managed to bypass water scenery, after enabling it back I have significantly lower performance and sound glitches on codec. Every time window offering enable frame skip is appear. Jumping in water with FT Enabled leads to crash.

Pleaesese kindly check. Thank You in advance.


Hi schtruck. How are You? A little bit worried, because there are no news or updates since May. Everything is okay with project and You in general?

Thank You very much for response in advance. We love Your product!


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