Gr8 work Schtruck
U are my hero :] u should go to Google and do some magic with their's (or in ex. Samsung's) software
Multitouch works flawless now :] From me some ideas/things to change:
- Add option to show FPS counter
it could use becouse somethimes u have like 44fps and u dont know is it fast as it should be or what
And u could know how to set frameskip :] also a "dev'y question" - if u dont use full power of CPU in your EMU becouse of Frame-limiter (like it could generete ~80fps,but you only get 50), does it work the same (cpu speed -> battery drain) as if u would use it witouth FrameLimit? If it could save battery, it would be good to set off audio and just enjoy it with even less battery drain
(so nedded this days
).
- Add "audio-off" option coz i usally plays on phone when i dont have posibility to use sound :] and i could use that couple more fpss
- Make smthing with direct pad coz now its that like u miss it with 1px and u wont gonna change in game. If u dont look at it or u have small % of transparency u could just mist that
If u could default (i know i can make my own skin, but if everybody would need to do that its... tiresome
) make that it shows as it is, but it detects touch on few more pixels, I would be very glad
Olso i didnt see any difrent in graphic with or without Texture Filtering. Can some1 provide screenshots with difrence, or games that use it? In tekken 3, GTA2 or CMR2 i didnt see any difrence :F
Emu now is gr8
just minior speed improvment and it would be excelent