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 [ICONS] 8 directional arrows 
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Post Re: 8 directional arrows
due to the limit of supported overlays to 39 !!
you can't have more then one d-pad skin or you have to delete some of the unused overlays to use another one
maybe Scthruck could remove this limit
and we can make different kinds of d-pad skins with different Aspect rations !!

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Last edited by D69K on Tue Jan 26, 2010 8:22 pm, edited 1 time in total.



Tue Jan 26, 2010 7:50 pm
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Post Re: 8 directional arrows
A tips for everybody...

to make Onscreen button available for all devices, i had to find a trick.... Icons are written just before screen is stretch blitted to the Smartphone Screen into PSX video ram. So now you understand why sometime they are not square... and why they work for one game and not for others....

Most of PSX games run with a 320x240 resolution, but somes will work in 256x256 and somes others in 512x240 or 512x480.
And still a few will work in 640x480 (broken sword series).


Tue Jan 26, 2010 8:03 pm
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Post Re: 8 directional arrows
I've updated my last post with needed icon-sizes for different games:
http://www.fpsece.net/forum2/viewtopic.php?p=7776&sid=ee40cb1802d96351d89b2f73dac6f7cc&sid=ee40cb1802d96351d89b2f73dac6f7cc#p7776
... so we can create D-Pads for our favorite games (so you can have more zip-files with the needed overlay30.bmp ~ overlay39.bmp in it - and replace it with the existing skin-icons if you want to play a game that need another D-Pad-size)

And: Added a V2_45x42(PAL)- and a V2_45x40 (NTSC)-version to my threat - this should work f.e. on

Driver 2, Gran Turismo 2, Metal Gear Solid, Ridge Racer Type 4, Wipeout 2097,
Forsaken, Final Fantasy VII, Gran Turismo

and a lot of other games that I havn't testet yet.

Link: http://www.fpsece.net/forum2/viewtopic.php?f=6&t=565&start=0&sid=ee40cb1802d96351d89b2f73dac6f7cc

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Wed Jan 27, 2010 6:12 am
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Post Re: 8 directional arrows
THX Schtruck... No we have possibilties and correct information to share good overlay...

@ Cyberjunkie...

Damn ! too fast dude !

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Wed Jan 27, 2010 12:30 pm
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