Kasser wrote:I'm trying to get FF8 to play ball using openGL, which most of you S2 owners would know is frustrating at the best of times. I have it working in fact, but the text looks messed up i.e. completely unreadable. I dabbled with the settings but to go though all possible combinations would take forever (and it did, until 3am in fact!).
Would someone be kind enough to let me know what settings you have, in particular for video, when using in openGL and are there other things to worry about e.g. saving at save points etc.
Without openGL it's pretty good and can live with it, but with oGL it really looked amazing and would love to play like that all the way through.
Thanks in advance!
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