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Dragon Warrior VII on EVO 3D(Stock ICS)

Posted: Tue Aug 07, 2012 9:26 pm
by Bearpowers
It worked mostly without the openGL plugin, but I wanted to play it with anti aliasing.

After I installed it games became wonky, at the PS intro screen on all games I tend to get artifacting but otherwise it's fine, except for DW7.

I get all kinds of visual bugs.

I've uploaded some screens here.

Any idea how to get this game working with AA?

Re: Dragon Warrior VII on EVO 3D(Stock ICS)

Posted: Wed Aug 08, 2012 7:17 pm
by debodic
I was getting similar problems with dw7 until I turned on off screen drawing, special upload detection, busy fix and texture filtering. Try those setting and see if it fixes yours.

Re: Dragon Warrior VII on EVO 3D(Stock ICS)

Posted: Wed Aug 08, 2012 8:52 pm
by Bearpowers
Still buggy, thanks anyway :c

I'm still getting graphical glitches where the boarders should be black, but the green stuff is gone for now

So yeah, better but not fully fixed

Re: Dragon Warrior VII on EVO 3D(Stock ICS)

Posted: Fri Aug 10, 2012 7:41 pm
by bluezeak
do you notice a difference with anti aliasing? in my experience it doesn't make a significant difference

Re: Dragon Warrior VII on EVO 3D(Stock ICS)

Posted: Fri Mar 20, 2015 11:34 am
by EdwardJK22
I has been acquiring comparable difficulty dw7 until eventually I switched on away tv screen pulling, particular post detection, chaotic fix and also consistency selection. Look at those people placing and see in case that repairs the one you have.