Tales of Destiny

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bravefencer
Junior Member
Posts: 8
Joined: Sun May 20, 2012 7:59 pm
Primary Device: Asus Transformer Prime
Operating System: Android ICS
ROM: Tales of Destiny

Tales of Destiny

Postby bravefencer » Sun May 20, 2012 8:06 pm

I'm using the current version of FPSE on Android and have been playing Tales of Destiny 1 for a few hours now but when I get to the Calvese Harbor Town I get practically a black screen. I'm able to run around, but the game moves very slow, but then corrects itself when you enter a building. Also keep in mind I'm using the Open GL plugin. I would try out the software GPU plugin, but that's crashing on my ASUS Transformer Prime.

magearden
Junior Member
Posts: 7
Joined: Fri Jul 12, 2013 2:55 pm
Primary Device: Nexus 7
Operating System: Android

Re: Tales of Destiny

Postby magearden » Sun Jul 14, 2013 4:47 pm

bravefencer wrote:I'm using the current version of FPSE on Android and have been playing Tales of Destiny 1 for a few hours now but when I get to the Calvese Harbor Town I get practically a black screen. I'm able to run around, but the game moves very slow, but then corrects itself when you enter a building. Also keep in mind I'm using the Open GL plugin. I would try out the software GPU plugin, but that's crashing on my ASUS Transformer Prime.


Using the current version of FPse and I'm wondering the same thing. I want to know if its even worth playing through again. I tried it on ePSXe and I ran into the same problem with Calvese Harbor Town. Tried messing with ePSXe's setting and i finally was able to make it semi playable but the game was very slow and I ended up not finishing it because of that. I'm using the android version of FPse. Has anyone had any of the same issues with the latest version of FPse for android. Any help would be greatly appreciated.


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