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Tactics Ogre

Posted: Sat May 29, 2010 7:36 pm
by doubleJ
When the game starts (main menu) a click of the x button (onscreen included) takes it away from the menu. I hear a double sound (like 2 clicks of x).
JJ

Re: Tactics Ogre

Posted: Mon May 31, 2010 11:29 pm
by doubleJ
The emulator boots and goes into an intro. You hit the x button and it makes 2 sounds. You see the main menu flash and then it goes to another intro. You hit the x button and it makes 2 sounds. You see the main menu flash and then it goes to the first intro, etc...
JJ

Re: Tactics Ogre

Posted: Wed Jun 02, 2010 7:38 pm
by doubleJ
I tried each of those settings and it continues.
Is there a way to verify that the patch is running? I didn't notice any difference.
JJ

Re: Tactics Ogre

Posted: Thu Jun 03, 2010 3:01 am
by doubleJ
fpselog.txt

Code: Select all

(.) Allocating memory blocks...
(.) Initializing hardware resources...
-> (x) Failed SPU load.
-> (.) Looking for skin size 240x210.
-> (.) SCEE zone selected.
(.) Geometry Transformation Engine...
-> (.) Using DSP V5 GTE engine.
(.) Motion Decoder Engine...
-> (!) No decoder is found. Using portable engine
(.) Initializing BIOS resources...
-> (.) Loading 'SCPH1001.BIN'...
-> (.) Compiling...
(.) Loading files...
Found SLUS_005.60 license in archive
name=TacticsOgre
notes=
status=2
opt_flags=2

gamelist.ini

Code: Select all

[SLUS_005.60]
License-SLUS_005.60
Name=TacticsOgre
Notes=
Status=2
Status_HLE=2
Flag0=0
Patch=64

Is there a problem that you can see in there?
I tried 32/128/160/64 for patches.
JJ

Re: Tactics Ogre

Posted: Fri Oct 08, 2010 7:47 pm
by doubleJ
Well, I've finally taking the time to test this with epsxe and it works just fine. I'm going to save in epsxe and try to load with fpsece.
The double-sound still exists in epsxe, so I'm guessing that's just how the game is.
JJ

Re: Tactics Ogre

Posted: Wed Mar 02, 2011 7:55 pm
by Nanaz
Tested in fpse... works great- No problems.

FPse Version: 0.10.12
Running on Droid X with Wiimote Controller(Classic) and RealHDMI

-Naz

Re: Tactics Ogre

Posted: Thu Mar 03, 2011 1:23 am
by doubleJ
Interesting...
Both Vandal Hearts and Tactics Ogre work on the android version but not on the windows version.
JJ

Re: Tactics Ogre

Posted: Fri Aug 31, 2012 12:36 pm
by Azeon
I'm having issues with this game, the .img sometimes load and crashes after the "Now Loading" initial screen (right after Atlus logo) and sometimes it crashes the app.

EDIT : using the same Bios that ran FFT smoothly (allowing to use Memory Card and Save/Load States) the emulator goes to the PS menu (MMC manager and CD Player).

Re: Tactics Ogre

Posted: Mon Sep 03, 2012 1:19 pm
by bluezeak
that's pretty much a guaranteed sign that the iso you're using is bad.