Search found 15 matches

by wilk489
Mon Aug 27, 2012 9:09 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11913263

Re: Fpse for Android Discussion/Feedback

foleyjo wrote:Wilk489- Try changing antialiasing then quit and restart fpse. I found on the restart the change was made


Checking it on then quitting FPse and starting it back up did the trick.
by wilk489
Mon Aug 27, 2012 3:21 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11913263

Re: Fpse for Android Discussion/Feedback

I found last night in OpenGL that Anti Aliasing wouldn't stay checked for me. Running 0.11.32 on my Verizon Galaxy S3.
by wilk489
Mon Aug 27, 2012 2:42 pm
Forum: General Discussion
Topic: Samsung Galaxy S3 OpenGL Settings?
Replies: 10
Views: 20689

Re: Samsung Galaxy S3 OpenGL Settings?

Thanks for the info. :D After looking through your thread, so far with OpenGL I've gotten Chrono Cross to play at around 40fps using Boost Mode, Spusync, Frameskip, offscreen drawing, alpha multipass, special frame limiter, frame limiter set to auto, and drawing thread priority set to 1. Tried using...
by wilk489
Sun Aug 26, 2012 6:10 pm
Forum: General Discussion
Topic: Samsung Galaxy S3 OpenGL Settings?
Replies: 10
Views: 20689

Samsung Galaxy S3 OpenGL Settings?

Anyone have some good settings with the new update and OpenGL plugin for the Galaxy S3? I've been messing around with my Verizon Galaxy S3 and can't seem to get Chrono Cross to play at more than 25-30fps. Edit: Since I'm unsure what each setting does and have gotten frustrated I decided to go back t...
by wilk489
Wed Aug 22, 2012 2:17 pm
Forum: General Discussion
Topic: Awesome App
Replies: 1
Views: 3539

Awesome App

Just stated using FPse again when I upgraded to the Galaxy S3 through Verizon. So far games have been playing pretty well. I tried OpenGL for FF8 and Chronocross using some setting I found here, but was unable to get it to play smoothly and the screen was getting all funky. So I've been using Soft G...

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