Search found 2316 matches

by schtruck
Thu Jan 12, 2012 4:06 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739103

Re: Fpse for Android Discussion/Feedback

Wow just tried this trick on a Samsung Galaxy S II and it works like a charms, all games i've tested work perfectly!! incredible! You have to start Tekken3 in HLE mode, then start a GAME, after press Eject and load another game, then Press menu / Quit / Restart. The game will boot and work. Good fou...
by schtruck
Thu Jan 12, 2012 11:59 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739103

Re: Fpse for Android Discussion/Feedback

I have very good news, i succeed to activate feature on OpenGL plugin that finally make most of all games running very well. This will be an option, because that can slowdown somes games, and its actiavation is not necessry for all games. But FF7, MGS and all others are well playables now! Stay tunn...
by schtruck
Wed Jan 11, 2012 11:40 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739103

Re: Fpse for Android Discussion/Feedback

OK Fpse 0.11.9 available to the Market with Hardware key mapping fixed.
by schtruck
Wed Jan 11, 2012 11:20 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739103

Re: Fpse for Android Discussion/Feedback

First Original Screen size and Screen Filtering will only work when Fast draw is activated.

I have Fixed IME problem.

will update 0.11.9 within 10 minutes.
by schtruck
Wed Jan 11, 2012 6:36 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739103

Re: Fpse for Android Discussion/Feedback

screen filtering need fast draw set, and filtering is only for landscape.
by schtruck
Tue Jan 10, 2012 11:28 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739103

Re: Fpse for Android Discussion/Feedback

i'll try FFIX and will report. I read somes comment about SG2 problems, but i got SG2 too, somes friend too, and FPse work very well on it, does anybody with SG2 can report big problem here too? For example, take Crash bandicoot 2, in soft mode, Original screen size, Filtering and Fast draw make ver...
by schtruck
Tue Jan 10, 2012 10:41 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739103

Re: Fpse for Android Discussion/Feedback

just released FPse 0.11.8

- Fix for RE3 speeches problems (and surely more)
- Fix for External analog pad saving
- Fix for FrameskipFix in soft mode


I have changed a bit Hardware key mapping code, tester said it worked directly. if you can try now and report....
by schtruck
Tue Jan 10, 2012 6:29 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739103

Re: Fpse for Android Discussion/Feedback

OK now i will search what's happen with SixAxis mapping.

YOu said it worked well in 0.11 but not in 0.11.1 and up?
by schtruck
Mon Jan 09, 2012 11:11 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739103

Re: Fpse for Android Discussion/Feedback

ok updated to 0.11.7 with Fixed of OverlayS pad bugs that caused crashes. i have updated openGL plugin with minor tunning , previous version was badly configured and there had somes freeze because The software Texture Garbage collector of this plugin had a too big value. About External skins. you ne...
by schtruck
Mon Jan 09, 2012 10:44 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11739103

Re: Fpse for Android Discussion/Feedback

i finally understood why some people encounter crash with new version. It 's because a mistake on my side with new PAD which has only 5 bitmap, while older had 6 bitmap, and people need to know that external pad must have .raw files instead of .bmp files, and actually Fpse find the .png for the imag...

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