Search found 19 matches

by keem85
Thu Oct 25, 2012 1:26 pm
Forum: General Discussion
Topic: [Q] A question about sound in FPSE (Delay/Off sync)
Replies: 19
Views: 32467

Re: [Q] A question about sound in FPSE

I've drawn a quick drawing to try to explain it easier
by keem85
Thu Oct 25, 2012 1:15 pm
Forum: General Discussion
Topic: [Q] A question about sound in FPSE (Delay/Off sync)
Replies: 19
Views: 32467

Re: [Q] A question about sound in FPSE

Yes, as I said it's a delay. It's not stuttering but delaying. I can also confirm the click sounds instead of clean notification sounds.. On the music part, the beat, melody and harmony live their own life independent of each other(off-sync).. It's like theese three components are trying to race to ...
by keem85
Tue Oct 23, 2012 7:53 am
Forum: General Discussion
Topic: [Q] A question about sound in FPSE (Delay/Off sync)
Replies: 19
Views: 32467

Re: [Q] A question about sound in FPSE

Hi. I tried that but it got even worse. Had to put on reduce latency to make it clean again. The real issue here is the timing. The sound doesn't have stutter, but it is very off time. It can't hit the quantize bars. Like if you would stretch the music as you do with pictures. Same effect. Sometimes...
by keem85
Mon Oct 22, 2012 11:34 am
Forum: General Discussion
Topic: [Q] A question about sound in FPSE (Delay/Off sync)
Replies: 19
Views: 32467

Re: [Q] A question about sound in FPSE

Nope. Same issue here. It actually got worse with pitch on higher frequency sounds aswell as the delay on my first post.. I think this is weird, as the sound was great a month ago. A few versions earlier.. Edit: Maybe it is possible to create an async-audio option that doesn't have to keep track wit...
by keem85
Mon Oct 22, 2012 7:44 am
Forum: General Discussion
Topic: [Q] A question about sound in FPSE (Delay/Off sync)
Replies: 19
Views: 32467

Re: [Q] A question about sound in FPSE

Good to know I'm not the only one. I also find myself unable to enjoy games because of this. Music is an important part of theese classic old games. I bet it will get better with higher performance phones over time.. I don't think my 1.7ghz Galaxy S3 is good enough for PSX emulators
by keem85
Tue Oct 16, 2012 6:21 am
Forum: General Discussion
Topic: [Q] A question about sound in FPSE (Delay/Off sync)
Replies: 19
Views: 32467

[Q] A question about sound in FPSE (Delay/Off sync)

Update: On page 2 there is a better explanation of the problem Hi there! I know -sound- has been a topic in several threads, however I couldn't find any thread about my problem. It seems that the sound is somewhat clean, but it's weird off-sync!! Like, instead of 4/4 rhythms, it sometimes goes 3/4, ...
by keem85
Fri Sep 28, 2012 8:02 am
Forum: General Discussion
Topic: [Q] Controls stopped working
Replies: 2
Views: 6498

Re: [Q] Controls stopped working

Yeah I tried that now. Still won't budge. I find this issue very strange.. Because it works on some games... I think maybe it's my class2 sdhc card that has corrupted some of my iso/eboots? I could try to get another image of SOTN and put it directly on my phone and see
by keem85
Wed Sep 26, 2012 8:33 am
Forum: General Discussion
Topic: [Q] Controls stopped working
Replies: 2
Views: 6498

[Q] Controls stopped working

Hi there! I was running Castlevania SOTN, NFS1 and NFS3. Suddenly the controls stopped responding. The games run smooth but the overlay pad won't work on the games.... I don't know why it suddenly stopped working. Would be glad if someone could help me out. It's still working great with FFIX though....

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