Search found 96 matches

by storm20200
Sat Aug 11, 2012 9:09 am
Forum: Game-Specific Help
Topic: Tomb Raider series
Replies: 29
Views: 53807

Re: Tomb raider 2, 3, 4 and 5...

I'll try out my copy of Tomb Raider 2 and 3 and see if I can cause the problem but I'll be busy this weekend so hopefully someone else will have a few ideas until I can test it.
by storm20200
Sat Aug 11, 2012 1:47 am
Forum: Game-Specific Help
Topic: Tomb Raider series
Replies: 29
Views: 53807

Re: Tomb raider 2, 3, 4 and 5...

At what point does it break when you press start or select? Are you in game? On the main menu? Something else?
by storm20200
Fri Aug 10, 2012 10:21 pm
Forum: General Discussion
Topic: Street Fighter EX Plus Alpha settings
Replies: 10
Views: 16459

Re: Street Fighter EX Plus Alpha settings

I've written a minor disertation on the FPSE and OpenGL. @storm20200 - how could you play ffviii for hours with opengl? the 8 secons to load fight scenes makes opengl more or less unusable in that game (which sucks). It was a while ago but I think I did, I have a lot of patience when it comes to go...
by storm20200
Fri Aug 10, 2012 10:14 pm
Forum: General Discussion
Topic: one rom shows black screen other stops at ps logo
Replies: 15
Views: 21849

Re: one rom shows black screen other stops at ps logo


He doesn't have a PC unfortunately =\
by storm20200
Fri Aug 10, 2012 5:18 pm
Forum: Game-Specific Help
Topic: Tomb Raider series
Replies: 29
Views: 53807

Re: Tomb raider 2, 3, 4 and 5...

All 4 of them fail? At the same point?

EDIT: Are you running with the software GPU or the OpenGL plugin?
by storm20200
Fri Aug 10, 2012 5:18 pm
Forum: General Discussion
Topic: Street Fighter EX Plus Alpha settings
Replies: 10
Views: 16459

Re: Street Fighter EX Plus Alpha settings

The difference is a huge difference in quality. softGPU is generally quite pixelated and rough looking but that can be cured a bit by using texture filtering and stuff. OpenGL renders everything with OpenGL so 3D textures look fantastic, ESPECIALLY on a small screen. However, OpenGL requires a lot o...
by storm20200
Fri Aug 10, 2012 2:52 am
Forum: General Discussion
Topic: one rom shows black screen other stops at ps logo
Replies: 15
Views: 21849

Re: one rom shows black screen other stops at ps logo

What I meant was that if you get your hands on an NTSC copy it should work without issue. However if you aren't dying to play it another fix would be to use FPse's subchannel support feature which would make your disc work. Basically you would go to Redump , click on your version of FFVIII and at th...
by storm20200
Fri Aug 10, 2012 2:34 am
Forum: General Discussion
Topic: How to load subchannels (.sbi .sub files)?
Replies: 15
Views: 29359

Re: How to load subchannels (.sbi .sub files)?

User123 wrote:Thanks storm20200


schtruck:
i found and fixed the sbi subchannel problem.


:)

Did he PM you?
by storm20200
Thu Aug 09, 2012 9:53 pm
Forum: General Discussion
Topic: one rom shows black screen other stops at ps logo
Replies: 15
Views: 21849

Re: one rom shows black screen other stops at ps logo

I believe this could be interpreted as asking for piracy advice which I don't think is condoned on the forum.

What I can say is that only the European versions of the game use protection that causes the black screen.... ;)
by storm20200
Tue Aug 07, 2012 7:19 pm
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11751740

Re: Fpse for Android Discussion/Feedback

Welcome back from your holiday Schtruck. Would it be possible to get some input into how the subchannel loading actually works, on a specific level. It doesn't seem to work for all games and your knowledge might be able to help us figure out why it seems to be hit and miss. If you want some extra de...

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