Search found 34 matches

by mckimiaklopa
Tue Apr 29, 2014 12:40 pm
Forum: General Discussion
Topic: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders!
Replies: 24
Views: 27534

Re: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders

correction: opengl on my part still has color banding on my android.on my pc,the color banding is gone whatever I use. IN the pic with the accurate dithering method,I used an emulator calles psxfin or simply "PSX" All my other pics were from retroarch I just press the prtsc button on my la...
by mckimiaklopa
Tue Apr 29, 2014 12:07 pm
Forum: General Discussion
Topic: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders!
Replies: 24
Views: 27534

Re: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders

If you are curious between the dithering in epsxe and how other emus do it and how a psx does it,here is a comparison For further footage on dithering(and if you want to compare epsxe with pcsx on dithering),watch this video https://www.youtube.com/watch?v=iOdANZHrbNw (watch at 720p) About anti-alia...
by mckimiaklopa
Tue Apr 29, 2014 10:42 am
Forum: General Discussion
Topic: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders!
Replies: 24
Views: 27534

Re: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders

Without tinkering,opengl on my part still has color banding

and yes,the dithering on PEOPS is really inaccurate(by inaccurate i mean it doesn not dither everything that must be dithered)
by mckimiaklopa
Tue Apr 29, 2014 10:37 am
Forum: General Discussion
Topic: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders!
Replies: 24
Views: 27534

Re: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders

i think it is either your opengl screenshot has 32 bit color mode on
by mckimiaklopa
Tue Apr 29, 2014 10:14 am
Forum: General Discussion
Topic: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders!
Replies: 24
Views: 27534

Re: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders

1st of all,the colors that are displayed on any emulator will not use the full color capacity of the mcahine where the emulator is being run.It will only run the color palette of the machine that is being emulated so for example,let's say we have a game console named "YYY" wihich can only ...
by mckimiaklopa
Tue Apr 29, 2014 10:02 am
Forum: General Discussion
Topic: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders!
Replies: 24
Views: 27534

Re: Graphics - Dithering, Anti-Aliasing, up-scaling, shaders

Dithering was already used on a real psx console so it must be implemented. Read this thread for some interesting info http://www.sega-16.com/forum/showthread.php?15003-Full-Screen-Dithering-on-the-PSX go here for some pics of the original graphics produced by the psx with dithering http://www.gamep...
by mckimiaklopa
Tue Apr 29, 2014 9:57 am
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4476889

Re: Fpse for Android Discussion/Feedback

For the sake of consistency,here are the comparison pics(reposted by me) FFIX without dithering http://64.19.142.10/www.fpsece.net/forum2/download/file.php?id=1048&sid=6367da1b4f0a14f14ad981ed41d1480c FFIX with Dithering http://64.19.142.10/www.fpsece.net/forum2/download/file.php?id=1047&sid...
by mckimiaklopa
Mon Apr 28, 2014 9:40 pm
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4476889

Re: Fpse for Android Discussion/Feedback

How is dithering meant to help with low res 2d backgrounds or effects from being pixelated? all I notice it doing is stopping colour banding, it doesn't upscale anything to a higher res. Any by low res I mean games like Time Crisis, Deathrap Dungeon. I don't think it actually helps with pre-rendere...
by mckimiaklopa
Mon Apr 28, 2014 10:52 am
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4476889

Re: Fpse for Android Discussion/Feedback

Here is another one http://www.fpsece.net/forum2/viewtopic.php?f=38&t=2034&hilit=FpseCE..&start=5680 I'm sad to say that the ugly screenshot of ff7 is from fpse.Dithering makes it look so vibrant.And don't get me started with the diablos fight in FF8 without dithering.It looked so awful ...

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