Search found 32 matches

by chutia
Tue Oct 30, 2012 3:07 pm
Forum: General Discussion
Topic: Unable to save video options on FPse 0.11.61
Replies: 4
Views: 2140

Re: Unable to save video options on FPse 0.11.61

Just checked on mine, they dont stay checked in menu but once a game is loaded and then you enable and exit game, the next time you start the game they are still enabled. On a similar note in OpenGL mode I havnt been able to enable "32bits rendering" or "Anti Aliasing" even in ga...
by chutia
Tue Oct 30, 2012 2:10 pm
Forum: News
Topic: Fpse for Android News
Replies: 7025
Views: 3507310

Re: Fpse for Android Discussion/Feedback

Just released FPse 0.11.61 to the market: - Fixed Critical CD plugin emulation (more cd will be recognized now) - Fixed Sound engine, still highly enhanced using SPUSYNC from audio menu (more effects emulated) - Added in-between buttons support via the new onscreen multi buttons support. Assign Mul...
by chutia
Mon Oct 29, 2012 8:41 am
Forum: News
Topic: Fpse for Android News
Replies: 7025
Views: 3507310

Re: Fpse for Android Discussion/Feedback

Just released FPse 0.11.61 to the market: - Fixed Critical CD plugin emulation (more cd will be recognized now) - Fixed Sound engine, still highly enhanced using SPUSYNC from audio menu (more effects emulated) - Added in-between buttons support via the new onscreen multi buttons support. Assign Mul...
by chutia
Mon Oct 29, 2012 4:50 am
Forum: General Discussion
Topic: Saved Games
Replies: 7
Views: 4754

Re: Saved Games

ES File Explorer > Settings > File Settings > show Hidden Files
by chutia
Sun Oct 28, 2012 8:29 am
Forum: General Discussion
Topic: Saved Games
Replies: 7
Views: 4754

Re: Saved Games

Savestate and memory cards are stored in a hidden folder called .fpse in you internal sdcard by default. You will need a file manager/explorer like ES File Explorer on android to view the hidden folders. ;) You can go to "MISC" settings in fpse to change savestate location and to select di...
by chutia
Wed Oct 24, 2012 11:43 am
Forum: General Discussion
Topic: Optimal settings for Samsung Galaxy SIII
Replies: 9
Views: 5956

Re: Optimal settings for Samsung Galaxy SIII

Thought I would share the best OpenGL settings I could find since no one else has yet, If a setting isn't mentioned assume its not enabled. Galaxy S3 International Version / Fpse v11.57 Final Fantasy 7 (NTSC) (OpenGL mode): System: Nothing Enabled Audio: Spusync Pitch effects Video: Print FPS Origin...
by chutia
Mon Oct 22, 2012 4:04 pm
Forum: News
Topic: Fpse for Android News
Replies: 7025
Views: 3507310

Re: Fpse for Android Discussion/Feedback

Schtruck and guests... I just want to say these few things... 1. I love Fpse. I have played and beaten ffvii, ffviii, and am working on ffix now. When I first got fpse, I couldn't even try opengl mode. It was slow and had bugs that made my game unplayable. But now I play with it all the time! Did i...
by chutia
Sun Oct 21, 2012 1:48 pm
Forum: General Discussion
Topic: FF7 Battle Crash
Replies: 5
Views: 2532

Re: FF7 Battle Crash

Thanks schtruck for fixing the Mali400 FF7 crash FPSE v11.55 works great for the moment! :D The new OpenGL Texture Filtering works great aswell although as someone else already mentioned there are strange black borders/lines in FF7 now around some textures. Totally playable but hope this gets fixed ...
by chutia
Thu Oct 18, 2012 10:44 am
Forum: General Discussion
Topic: Optimal settings for Samsung Galaxy SIII
Replies: 9
Views: 5956

Re: Optimal settings for Samsung Galaxy SIII

good info btw there are two breeds of Galaxy S3.... It would be useful to indicate which one you are providing the settings for 1 or 2 below, assuming fpse takes advantage of the two hardware differently: 1.International - Quad core 1.4Ghz / 1GB RAM / GPU Mali400 2.North America - Dual core 1.5Ghz /...
by chutia
Wed Oct 10, 2012 6:43 am
Forum: General Discussion
Topic: FF7 Battle Crash
Replies: 5
Views: 2532

Re: FF7 Battle Crash

oh the joys of bad documentation... :P

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