Search found 122 matches

by molitar
Wed Feb 15, 2012 2:45 pm
Forum: News
Topic: Fpse for Android News
Replies: 7051
Views: 4896513

Re: Fpse for Android Discussion/Feedback

Have you checked on XDA forums for tweak to fully activate your dual core? I am running EVO 3D one of the slower phones compared to your model. I installed CleanRom that clocked it from 1.2 to 1.5 Ghz.. But even than the second core was barely running getting about max of 384 mhz.. I used the XDA D...
by molitar
Wed Feb 15, 2012 2:28 pm
Forum: News
Topic: Fpse for Android News
Replies: 7051
Views: 4896513

Re: Fpse for Android Discussion/Feedback

schtruck wrote:Note is like galaxy sII, you need to use the trick described from the link you ll find on fpse market description.


What trick is that? I saw a few tips but no specific mention of anything mentioning his GS2.
by molitar
Wed Feb 15, 2012 8:13 am
Forum: News
Topic: Fpse for Android News
Replies: 7051
Views: 4896513

Re: Fpse for Android Discussion/Feedback

Have you checked on XDA forums for tweak to fully activate your dual core? I am running EVO 3D one of the slower phones compared to your model. I installed CleanRom that clocked it from 1.2 to 1.5 Ghz.. But even than the second core was barely running getting about max of 384 mhz.. I used the XDA D...
by molitar
Wed Feb 15, 2012 6:37 am
Forum: News
Topic: Fpse for Android News
Replies: 7051
Views: 4896513

Re: Fpse for Android Discussion/Feedback

For 32 bits rendering you have to quit Fpse altogether after unticking it. OPENGL never surprises me just how beautiful it is compared to software mode Any idea what setting I should use for the element screen? I can not manually allocate elements because I can't see the bars/slots to load them wit...
by molitar
Wed Feb 15, 2012 6:17 am
Forum: News
Topic: Fpse for Android News
Replies: 7051
Views: 4896513

Re: Fpse for Android Discussion/Feedback

For 32 bits rendering you have to quit Fpse altogether after unticking it. OPENGL never surprises me just how beautiful it is compared to software mode Any idea what setting I should use for the element screen? I can not manually allocate elements because I can't see the bars/slots to load them wit...
by molitar
Wed Feb 15, 2012 6:07 am
Forum: News
Topic: Fpse for Android News
Replies: 7051
Views: 4896513

Re: Fpse for Android Discussion/Feedback

And a few more screenshots.. it's really handling the dithering and shading pretty good as well as lighting effects.
by molitar
Wed Feb 15, 2012 6:05 am
Forum: News
Topic: Fpse for Android News
Replies: 7051
Views: 4896513

Re: Fpse for Android Discussion/Feedback

I have tried with every setting on or off and it did not make a difference. Really? Your screen capture let me think you enabled video options like advanced blending and alpha multipass. Restart Fpse after unselecting these options or it will not desactivate them. Ok I had to quit and restart for t...
by molitar
Wed Feb 15, 2012 5:12 am
Forum: News
Topic: Fpse for Android News
Replies: 7051
Views: 4896513

Re: Fpse for Android Discussion/Feedback

The new opengl is awful. FPSE locked up with a black screen when exiting the game.. the video is awful now for Chrono Cross.. clouds look like squarish lines outlines.. no transparency.. water looks awful.. The FPS has gone slower.. It's way worse than the old version.. regretably the old plugin do...
by molitar
Wed Feb 15, 2012 4:04 am
Forum: General Discussion
Topic: fpse gpu plugins
Replies: 28
Views: 40475

Re: fpse gpu plugins

New plugin looks like crap and performs like crap.

viewtopic.php?p=25705#p25705
by molitar
Wed Feb 15, 2012 3:58 am
Forum: News
Topic: Fpse for Android News
Replies: 7051
Views: 4896513

Re: Fpse for Android Discussion/Feedback

The new opengl is awful. FPSE locked up with a black screen when exiting the game.. the video is awful now for Chrono Cross.. clouds look like squarish lines outlines.. no transparency.. water looks awful.. The FPS has gone slower.. It's way worse than the old version.. regretably the old plugin doe...

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