Search found 2182 matches

by schtruck
Sat Feb 26, 2011 12:26 am
Forum: News
Topic: Fpse for Android News
Replies: 7083
Views: 5319126

Re: Fpse for Android Discussion/Feedback

Big slowdown can be caused by a problem in GPU plugin, i have to debug it to understand. you say it's in FF9? but when does it occur really? Btw now you have FPS counter it will help us to know if it's timers related or GPU related.
by schtruck
Sat Feb 26, 2011 12:21 am
Forum: News
Topic: Fpse for Android News
Replies: 7083
Views: 5319126

Re: Fpse for Android Discussion/Feedback

FPse 0.10.10 available to the market:

- Fixed another time sticky buttons (feedback are welcome to forum)
- Changed Small size Landscape with PADs not drawed in transparency, much faster!
- Added FPS counter
by schtruck
Fri Feb 25, 2011 6:29 pm
Forum: News
Topic: Fpse for Android News
Replies: 7083
Views: 5319126

Re: Fpse for Android Discussion/Feedback

thanks, your report is very usefull. regarding what you say, it seems to be related to longpress, i have perhaps something to disable... Anyway i found another thing to change on the code for this part, related when you release finger from the screen. I'll take a look quickly and will make an update...
by schtruck
Thu Feb 24, 2011 6:18 pm
Forum: News
Topic: Fpse for Android News
Replies: 7083
Views: 5319126

Re: Fpse for Android Discussion/Feedback

sticky key is not related to Multitouch now, as someone wrote just previosuly, it only occur on Dpad, i'll take a look to see what can happen, but the best would to describe how i can reproduce it. Because until now, i have no sticky key. About OpenGL, i've started the port of the FPseCE OpenGL plug...
by schtruck
Thu Feb 24, 2011 12:22 pm
Forum: News
Topic: Fpse for Android News
Replies: 7083
Views: 5319126

Re: Fpse for Android Discussion/Feedback

i'll make Small screen size as fast as portrait in next version, but Pad won't draw onto screen game, there will have a missing part, because actually Transparency take much CPU until we add our Transparency code which is 10 time faster....
by schtruck
Thu Feb 24, 2011 6:30 am
Forum: News
Topic: Fpse for Android News
Replies: 7083
Views: 5319126

Re: Fpse for Android Discussion/Feedback

just posted the true Fixed version 0.10.9 with Small screen size option working...
by schtruck
Thu Feb 24, 2011 12:34 am
Forum: News
Topic: Fpse for Android News
Replies: 7083
Views: 5319126

Re: Fpse for Android Discussion/Feedback

sorry a mistake, i update immediatly Market.

Updated, get the new one.
by schtruck
Thu Feb 24, 2011 12:22 am
Forum: News
Topic: Fpse for Android News
Replies: 7083
Views: 5319126

Re: Fpse for Android Discussion/Feedback

FPse 0.10.9 available to the market: - Fixed many bugs which caused crashes. - New Multitouch code which should fix the sticky button and grow a lot of gameplay using screen pad. - Fixed PAD2 buttons inversion. - Added No sound option for slow machine to get better fps - Added Small screen size cent...
by schtruck
Mon Feb 21, 2011 10:28 am
Forum: News
Topic: Fpse for Android News
Replies: 7083
Views: 5319126

Re: Fpse for Android Discussion/Feedback

Next update will include new fixes, regarding all feedbacks. And finally Framelimiter is much more accurate now, you won't recognize FPse! much faster, and Frameskipping is much more accurate, no Stuttering !! using UP to 50fps games are still smooth! I recall that Frameskipping in FPse is not what ...
by schtruck
Sun Feb 20, 2011 8:52 pm
Forum: News
Topic: Fpse for Android News
Replies: 7083
Views: 5319126

Re: Fpse for Android Discussion/Feedback

there won't have just Fix for colors, as i said many time , this color inversion is due to an old optimisation we did to get boost on old ARM device, today, there is no reason to let this color inversion like that, so we will revert it soon.

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