Search found 2036 matches

by schtruck
Tue Feb 15, 2011 12:36 am
Forum: News
Topic: Fpse for Android News
Replies: 6979
Views: 2030534

Re: Fpse for Android Discussion/Feedback

About the multitouch problem it seems it's related to Samsung devices only. there is something to understand, i'm working with azerty16 to fix that shortly. in fact in multi touch there is a big delay after releasing one button, when two where pressed previously...if you find somes informations some...
by schtruck
Mon Feb 14, 2011 7:19 pm
Forum: News
Topic: Fpse for Android News
Replies: 6979
Views: 2030534

Re: Fpse for Android Discussion/Feedback

Cons o Game compatibility seems to be the same as psx4droid. o No key assignments for quick load/save o Can not exit load/save menu without scrolling all the way to the bottom and hitting cancel. o Mp3/CDMA Music doesn't play in wipe-out games. o The UI is horrible. It seems like you're trying to r...
by schtruck
Mon Feb 14, 2011 7:08 pm
Forum: News
Topic: Fpse for Android News
Replies: 6979
Views: 2030534

Re: Fpse for Android Discussion/Feedback

guyes, can i have more details on your sticky buttons problem? the game u use, which device, which rom version, which orientation etc...
by schtruck
Mon Feb 14, 2011 5:41 pm
Forum: News
Topic: Fpse for Android News
Replies: 6979
Views: 2030534

Re: Fpse for Android Discussion/Feedback

Ok a new version with somes Fixes will be available in less than a hour. Changes: - Fixed Crash in somes menus (caused by an android API bug with a specific version of Android 2.2) - Fixed Boost mode - Add BACK key to the mappable HW key (you can map BACK, CALL, VOLUME UP and DOWN) - Setting HLE off...
by schtruck
Mon Feb 14, 2011 11:11 am
Forum: News
Topic: Fpse for Android News
Replies: 6979
Views: 2030534

Re: Fpse for Android Discussion/Feedback

MGS need SPUSync in audio menu. it will work perfectly. Now about problem encountered , there worst is a Crash in Menus, i'd like to fix that quickly, but i need to reproduce it on my HD2, can you tell me your ROM version (if possible SD build) like that i'll check it on my device. About the Right D...
by schtruck
Mon Feb 14, 2011 8:25 am
Forum: News
Topic: Fpse for Android News
Replies: 6979
Views: 2030534

Re: Fpse for Android Discussion/Feedback

about boost mode, it work only once Bios is selected and HLE is off.

About music made by PocketISO into MP3, it's not supported on Android acutally.

But CDDA is well supported, using cue file.
by schtruck
Sun Feb 13, 2011 11:08 pm
Forum: News
Topic: Fpse for Android News
Replies: 6979
Views: 2030534

Re: Fpse for Android Discussion/Feedback

New hotfix for FPse ,

it's related to Menu Crash, i have identified two possibilities, let me know if it's better for peoples who can't save default config etc..
by schtruck
Sun Feb 13, 2011 6:24 pm
Forum: News
Topic: Fpse for Android News
Replies: 6979
Views: 2030534

Re: Fpse for Android Discussion/Feedback

multikey is actually disabled, cause not finished. will be activated in somes days. About the Loadbios problem, Set to Default config, and other problems everything is related to One bug into Android APIve with AlertBox. I will update FPse within one or two hours and will replace Alertbox by other s...
by schtruck
Sun Feb 13, 2011 3:37 pm
Forum: News
Topic: Fpse for Android News
Replies: 6979
Views: 2030534

Re: Fpse for Android Discussion/Feedback

in the meantime a present from LeSScro, it's first external pad which will let you understand how to make your own pad. this one is designed for WVGA screen device, and this is my prefered. pad.ini contain references for up to 16 buttons. Each button contain a text which is printed into Touchescreen...
by schtruck
Sun Feb 13, 2011 3:24 pm
Forum: News
Topic: Fpse for Android News
Replies: 6979
Views: 2030534

Re: Fpse for Android Discussion/Feedback

ok , i know now where it crash, it's when it read overlay pads path name.

Can you tried that:

into fpse.ini Section Android:

can you verify what Skin_path contain please?

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