Search found 100 matches

by D69K
Thu Jan 05, 2012 10:41 am
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4314683

Re: Fpse for Android Discussion/Feedback

@Schtruck Awesome work mate can't wait for the release, gotta see those sweet menus crualfoxhound kept talking about :) sadly swap disc for multiple-cd games doesn't work i don't know maybe it's because im using *.PBP compressed games. when i want to change disc 1 to disc 2, i hit eject then i choos...
by D69K
Sun Jan 01, 2012 6:47 pm
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4314683

Re: Fpse for Android Discussion/Feedback

@D69K Sorry but the new menu are android based menu, they look exactly like the Loadstate and Savestate menu, but they are very light and really simpler than before. well no problem !! as long as it performs better then the old list boxes. the thing is i always found Fpse menus to be really unrespo...
by D69K
Sun Jan 01, 2012 2:52 pm
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4314683

Re: Fpse for Android Discussion/Feedback

Happy new year to everybody! i have worked during these vacations on a new Menu, that won't loose OpenGL context which made freeze on SGX5xx powered devices. i have well advanced, still have to finish this part. Should take to me 2 or 3 days. A good news for people who asking is a new option called...
by D69K
Thu Dec 29, 2011 6:17 pm
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4314683

Re: Fpse for Android Discussion/Feedback

I hope Schtruck has approved my idea :)

it would be awesome to get the good-old menus of FpseCE back into Fpse for android
by D69K
Sun Dec 25, 2011 2:02 pm
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4314683

Re: Fpse for Android Discussion/Feedback

As always problemy.Esche year wait for opengl will. oh my God !! when will you ever shut up !! if I were a moderator i swear i would have banned you a long time ago !! Well, I'll create my emulator. I guarantee that after two months you will see the best emulator psone. I had to do before himself, ...
by D69K
Fri Dec 09, 2011 1:01 pm
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4314683

Re: Fpse for Android Discussion/Feedback

schtruck wrote:About mali400 problem i ll fix it don t worry. I have somes ideas.

And yes any other gpu plugin ported. Will work.


:)
does this new update include OGL that you talked about this morning, and the framelimiter fix ??
by D69K
Sun Nov 13, 2011 3:19 am
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4314683

Re: Fpse for Android Discussion/Feedback

Hi all :) * "Dual Core Boost" and "Thread Priority" is giving me an opposite effect !! it slows gaming for about 4-10 fps. (tried with Rayman - DOOM - Castlevania SOTN) need more testing. all post more in-depth report about this later HTC SENSATION using FAUX 0.2.4 kernel Strang...
by D69K
Fri Nov 11, 2011 2:16 pm
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4314683

Re: Fpse for Android Discussion/Feedback

Hi all :) I downloaded it and did my settings. And saving the config after setting my external pads doesn't bug Fpse out so congrats on that :). But... it still doesn't save the pads as default. When I try running a game there are no onscreen pads there =/. try clearing data for FPSE REPORTS * Savin...
by D69K
Mon Nov 07, 2011 7:57 pm
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4314683

Re: Fpse for Android Discussion/Feedback

@illuminerdi, come to msn i'd like to Fix definitively this problem that somes peoples encounter. Somes news about Next version! - New DMA code for ARM is on the way, and you can expect something marvelous.... - Optimisation for Duacore is done.... Drawing part is done into another thread and good ...
by D69K
Fri Oct 28, 2011 3:24 pm
Forum: News
Topic: Fpse for Android News
Replies: 7042
Views: 4314683

Re: Fpse for Android Discussion/Feedback

57 in eboot.pbp :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :sh...

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