Search found 5 matches

by ck50
Sun Mar 02, 2014 1:51 am
Forum: News
Topic: Fpse for Android News
Replies: 7076
Views: 5159594

Re: Fpse for Android Discussion/Feedback

Hi All, I tried to post something earlier but it didn't stick... Anyway, I was wondering whether this would work well on a MTK 5692 Octacore chipset with 8 x A7 using Mali 450MP4 powering a 720P display. I'm looking at a recent Lenovo phone with this specs. Any advice on whether FPSE would work well...
by ck50
Mon Feb 24, 2014 1:26 pm
Forum: News
Topic: Fpse for Android News
Replies: 7076
Views: 5159594

Re: Fpse for Android Discussion/Feedback

Does this mean that the Snapdragon 800 CPUs (or maybe event the newly announced snapdragon 801) are running great now. I assume this is only software mode and not OpenGL right ?
by ck50
Thu Feb 13, 2014 12:09 pm
Forum: News
Topic: Fpse for Android News
Replies: 7076
Views: 5159594

Re: Fpse for Android Discussion/Feedback

Another question, how's the performance on Galaxy S4 i9500 Octacore ?
by ck50
Mon Feb 10, 2014 11:25 am
Forum: News
Topic: Fpse for Android News
Replies: 7076
Views: 5159594

Re: Fpse for Android Discussion/Feedback

In fact emulator like PSX emu need to transfert Many textures each VBL, the bandwidth between the cpu and the ram is very important. on S800 it seems to be less fast than SGX or Tegra... For android games it s differents.... developpers are storing all textures and never load them further except be...
by ck50
Sun Feb 09, 2014 12:12 pm
Forum: News
Topic: Fpse for Android News
Replies: 7076
Views: 5159594

Re: Fpse for Android Discussion/Feedback

Hi Schtruck (and guys) I was thinking of buying a Galaxy S4 LTE-A or Galaxy Note 3 (both using Snapdragon 800 with Adreno 330). I did a quick test with a friends Note 3 and noticed that FPSE is performing far slower than the current phone I'm using Lenovo P780 (using MTK 6589 with SGX544). My unders...

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