Search found 11 matches

by Ledah
Thu Oct 25, 2012 8:24 pm
Forum: News
Topic: Fpse for Android News
Replies: 7021
Views: 3131717

Re: Fpse for Android Discussion/Feedback

Where is the fun in these newer versions since the music and sound in final fantasy 9 is still fuked up greatly!? It wasn't in the older releases of fpse. They work fine for me. So what is still wrong with final fantasy 9 on my S2 while it did work great on older versions and not in the latest? Eps...
by Ledah
Sun Oct 07, 2012 3:22 pm
Forum: News
Topic: Fpse for Android News
Replies: 7021
Views: 3131717

Re: Fpse for Android Discussion/Feedback

@ schtruck
Its true that latency cannot be changed on sii,emu just hangs every time i start any game. Well i have to bear with it))
by Ledah
Sun Oct 07, 2012 1:56 pm
Forum: News
Topic: Fpse for Android News
Replies: 7021
Views: 3131717

Re: Fpse for Android Discussion/Feedback

There are new sounds can be heard,but the stutteting presents and fps jumps are a lot wider,and because of that problems are still there. Some instruments sound better,some worse,and sound effects like punches or slashes are broken now. Tested on xenogears and bof 4
by Ledah
Sun Oct 07, 2012 7:11 am
Forum: News
Topic: Fpse for Android News
Replies: 7021
Views: 3131717

Re: Fpse for Android Discussion/Feedback

For me sound is still bad after all this updates. Now its not only xenogears,but for example breath of fire 4 - there i can clearly hear stuttering with sertain intervals. Sound was PERFECT in .45 revision,i think you need to check what was changed after this revision,and revert it,because in that r...
by Ledah
Thu Oct 04, 2012 1:31 am
Forum: News
Topic: Fpse for Android News
Replies: 7021
Views: 3131717

Re: Fpse for Android Discussion/Feedback

Did you notice some sudden fps jumps like 58-62? In case of xenogears its time when i get wierd tempo switches. As far as i can see its galaxy s2 problem,because we both have it.
by Ledah
Wed Oct 03, 2012 3:21 pm
Forum: News
Topic: Fpse for Android News
Replies: 7021
Views: 3131717

Re: Fpse for Android Discussion/Feedback

Upgraded to rev .50 and still have the same problem with sound,maybe the problem in game itself(xenogears)? On .45 rev everything was perfect,maybe the problem in my device?
by Ledah
Wed Oct 03, 2012 1:54 am
Forum: News
Topic: Fpse for Android News
Replies: 7021
Views: 3131717

Re: Fpse for Android Discussion/Feedback

Just tried it,no luck for me. I played with all same settings in .45 revision and sound was very clear,i think that problem is in fps limit that behave not stable,and jumps 2-3 fps higher that 60.
by Ledah
Wed Oct 03, 2012 12:57 am
Forum: News
Topic: Fpse for Android News
Replies: 7021
Views: 3131717

Re: Fpse for Android Discussion/Feedback

I still have my problems with sound on .49 revision,despite drawing mode its the same on both. And it can be my imagination but now it sounds really not good
by Ledah
Tue Oct 02, 2012 12:02 pm
Forum: News
Topic: Fpse for Android News
Replies: 7021
Views: 3131717

Re: Fpse for Android Discussion/Feedback

I think that problems i have got are not with sound itself,but with fps jumps . Every settings are the same that they were on .45,its basically the same sound right now but with little difference in instruments its like they switch too fast for a short moment and then suddenly slow down,it can be he...
by Ledah
Tue Oct 02, 2012 7:18 am
Forum: News
Topic: Fpse for Android News
Replies: 7021
Views: 3131717

Re: Fpse for Android Discussion/Feedback

Yep i set it. But it still sounds different from .45. Maybe its related to fps jumps that i have in new version,its from 59 to 63,previous version had always 59-60.

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