Search found 30 matches

by Tumalu
Sat Nov 17, 2012 11:35 am
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3384860

Re: Fpse for Android Discussion/Feedback

Still very choppy sound with every game I play. FF9 still childish bleepy sounds while moving cursor and many sounds are cut. Wasn't in older versions. Still not fun to play games.
Must say that the rest works farely well. Except that "Force landscape" still doesn't save either.
by Tumalu
Sun Nov 04, 2012 2:41 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3384860

Re: Fpse for Android Discussion/Feedback

FF9 still, after all these newer updates has weird sound problems. No matter what settings I choose. Improper, with cuts and the childisch silly bleeps are still there too.
What in heavens name did you change on the sound core many updates ago? I still can't play FF9 with proper sound and music!
by Tumalu
Thu Oct 25, 2012 12:15 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3384860

Re: Fpse for Android Discussion/Feedback

Where is the fun in these newer versions since the music and sound in final fantasy 9 is still fuked up greatly!? It wasn't in the older releases of fpse. They work fine for me. So what is still wrong with final fantasy 9 on my S2 while it did work great on older versions and not in the latest? Epsx...
by Tumalu
Sun Oct 07, 2012 7:36 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3384860

Re: Fpse for Android Discussion/Feedback

No, FF9 does NOT work fine! Weird, but after schtruck began implementing the latency thingy the sound began to be "bleepy and blingy" again. Silly sounds. What causes this? There are many versions where ff9 worked flawlessy! I am sure there must be a solution to this. For now I am still pl...
by Tumalu
Thu Oct 04, 2012 1:05 am
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3384860

Re: Fpse for Android Discussion/Feedback

Upgraded to rev .50 and still have the same problem with sound,maybe the problem in game itself(xenogears)? On .45 rev everything was perfect,maybe the problem in my device? No, you're not the only one. I got the weird sounds back in ff9 now :-s It worked flawlessly on previous version. And I have ...
by Tumalu
Mon Sep 17, 2012 7:26 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3384860

Re: Fpse for Android Discussion/Feedback

Schtruck, it still doesn't seem to store the."Force Landscape" option...
Other stuff greatly improved! My compliments.
by Tumalu
Sun Sep 16, 2012 8:47 am
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3384860

Re: Fpse for Android Discussion/Feedback

argh i thought i fixed it, will include a fix for next version. Great job schtruck! Most games work flawlessly again for me now on this version in opengl2 software mode. Old software did not test yet. However I can confirm both savestates and force landscape options do not save! Hope you implement ...
by Tumalu
Sat Sep 15, 2012 11:18 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3384860

Re: Fpse for Android Discussion/Feedback

FPse 0.11.40 to the market: - Fixed sound! really perfect now! especially if you set SPUSYNC from audio menu. - Added OpenGL-ES 2.0 blitter mode as default software. Very fast and smooth, and bilinear filtered! if you want old software mode, just go to MISC menu and select Old Software drawing then...
by Tumalu
Fri Sep 14, 2012 10:26 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3384860

Re: Fpse for Android Discussion/Feedback

schtruck wrote:@i900frenchaddict

it's the case , FPse 0.11.40 have no more slowdown in FF7 and music is always perfect, this time it's perfect.

I haven't finished yesterday, so will do today. Stay tunned.

Let us hope it will schtruck ;-)
You sound dead certain. I really want to see this one coming.
by Tumalu
Wed Sep 12, 2012 10:22 am
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3384860

Re: Fpse for Android Discussion/Feedback

I can confirm that version 0.11.34 works perfectly with FF IX :) Music sounds great, and even menu sounds are correct, without any glicks - just like on console. As I mentioned before, there is just a little bit of sound skipping during prerendered cutscenes, but it's not a big deal for me. The gam...

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